Experience the epic battle in a solo, co-op, or competitive combat adventure with a series of challenges to defeat the dark force that has overtaken the Land of Enchantment. The three strongest wizards have lost their lives fighting for the nation which is now on the edge of survival. In order to restore peace to the land, the Enchantment council has...
Realms of the Unknown is a pencil and paper game where players take on the roles of Nobles or other leaders of a population. They give orders to their troops and population, explore, invade other territory, encourage population growth, etc. One player is the Realm Controller and sets up the Realm in advance, and gives the players the results from their...
In this game each player takes control over their own realm, represented by standard playing cards. Realms & Royals is a simple racing/deck-building game where players try to expand cards on their hand in order to obtain the most valuable royal cards. Each suit represents distinct layer of the medieval society, and requires different combination of the...
Many people probably won't realize this miniature set was the most likely pre-cursor to Warhammer Fantasy Battle. The second edition was printed by Rick Priestly and Richard Halliwell in 1981. Reaper was written for use with wargame figures and battles with upwards of 30 or so figures per side. Reaper is a flexible rule set which leaves quite a lot up to...
This eight-page A5 saddle stitched booklet is the only expansion for Reaper Fantasy Wargame Rules, regarded by some as the forerunner to Warhammer. It included a folded A5 sheet of top-down tree images to cut out. The scenario includes some pre-made army templates as well as suggestions for making your own, based on whatever miniatures you posses....
Rebellion: the First Scottish War of Independence 28mm Wargame rules for Medieval Warfare. Set in the period of the First Scottish War of Independence, the Rebellion led initially by William Wallace and ending with Robert the Bruce's Victory at Bannockburn, Rebellion is a set of wargaming rules designed to be used with 28mm miniatures. These rules are...
Description from the publisher: It's a troubled time in the town of Ravenport. A band of monsters has pressed past the guards at Bronze Valley South and made a new home in the once peaceful seaside town. Most of the villagers run in fear of the monsters and their powerful overlord, but not all are so timid. Small forces are resisting the rule of the...
Reconquista is a wargame recounting the fighting in Spain circa 1050-1450. Players build up Armies and conquer provinces on a map of the Iberian Peninsula from each other. Players have standard unit counter sets. The game uses an Event deck and Battle Deck. Battles are resolved using a combination of dice work and card play. Raiding rules and events give a...
Reconquista! is a two-player simulation of the Christian reconquest of Iberia from the Muslim Moors. One player directs the Islamic Caliphate, the other an assortment of not always cooperative Christian kingdoms. Each turn represents 25 years. Play starts in 850, when the Christian advance began in earnest, through 1250, by which time the outcome was...
Winner of the wargame category in the 2014 solitaire print and play contest. Released in early 2015 as a physical boardgame by White Dog Games. The game is a solitaire area-movement wargame, simulating the Reconquest of the Iberian peninsular by the Christian kingdoms from the 8th to 15th centuries. The player takes the role of the Christian forces....
Reconquista is a strategy board game for 3-4 players set in the wars between Muslims and Christians in 11th-century Spain. Each player assumes the role of one of the four kingdoms in competition to control the Iberian Peninsula: Castilla y León, Aragón, Sevilla or Zaragoza. The game is played over 10 Rounds. In each Round of play, players collect incomes...
When you first meet this soft-spoken young elf, you might be surprised to learn that she's an adept adventurer; even more so that she's often fighting on the front line. But then again, you don't run into very many shapeshifting druids at the Red Dragon Inn... The Good: Erin's always ready with a kind word and a healing chant to smooth ruffled feathers or...