The HHM Fantasy Army Lists are designed to enable any medieval fantasy army to be represented on the table top, in a miniature game, up to an agreed point value. We have endeavored to make the lists as flexible as possible to enable historical armies to be used with the addition of fantasy elements, such as flying units and magicians. Hordes & Heroes...
DESCRIPTION: Players take on hidden roles competing for influence in this ingenious tip of the hat to Liar's Dice. GENERAL INFO: A bluffing game with dice for 2-6 players that plays in less than 30 minutes. THEME: It is 1492, the church is without a pope. With the shadows to thank, the Borgia family is at the peak of their power. In a week the Cardinals...
House of Normandy is a "quad" centered on the dynastic struggles of William the Conqueror's extended family, and the second game in the SHIELDS & SWORDS II series. The earliest of the four battles collected herein saw two of William's sons duking it out. The other three battles are all drawn from the reign of Stephen of Blois, the Conqueror's grandson, and...
A lightly competitive research collecting and discovery making card game of shared progress. You are scholars at the Baghdad House of Wisdom during the Islamic Golden Age. Starting with only a few Classical translations and the aid of a handful of great Scholars you will gather Research to make incredible Discoveries that will shape the world for the next...
A competitive strategy game about scientific translation during the Golden Age of Islam. Use your resources to travel across the Empire, collect texts, and recruit scholars. Use your Scholars cards to translate and study the books in the House of Wisdom and advance your scientific knowledge across four different fields of study, try to fulfill the Caliph’s...
From the dust jacket: "Fighting battles on table tops, with miniature soldiers and model terrain features, is one of the oldest and most exciting of indoor sports. A good war game combines all the strategy of chess, all the fun of model railroading, and all the excitement and challenge of a game of baseball. Thanks to innovations in the manufacture of...
Czech game with large board full of castles and paths. Players recruit one knight every turn, position of new knight is controlled by dice. After that players can move to consolidate power of knights to groups or fight for castles or other groups/knights or avoid conflicts etc. If someone wins battle for castle chooses carefully hidden defense power of...
Scandinavia during the viking age, from roughly 800 until 1050 AD, is characterized by powerful magnates (or chieftains) and kings. The title of king is not inherited, you fight for it. The leading magnate is recognised by the others as 'first among equals'. Four magnates now battle for Herrlof: the victory and praise gained in war. Who will become the...
Strategy & Tactics magazine #177. The game recreates the wars fought between England and France between 1337 and 1453. Each game turn represents 1 year. Each unit represents leaders or 1-2000 soldiers. The units are either English (red), French (blue) or independent (white). The map is divided into areas not hexes and comes with 280 counters. Victory is...
Card Game for 2 Players simulating the Hundred Years War 1337-1453 between England & France. A colorful Event deck may give you that much needed excuse to attack or ruin your plans. Players recruit Armies, Fleets, and Leaders from a common deck. Battle results are determined by a pair of dice rolls. If you're lucky, you may be able to cross the channel and...
The Hunters A. D. 1492 is a fully cooperative game which enables you to play solo or with a group of friends. Players become monster hunters who participate in a complex and gripping campaign comprised of hundreds event, road and town cards and tome of tales. The narrative presented on the cards and book is full of story twists and difficult decisions to...
Two new playable characters are called to join the hunt: Chloe the Witch and Guido the Crossbowman. Chloe is a highly perceptive and experienced caster who uses her magic to detect and anticipate incoming attacks, aid her allies with long-lasting beneficial effects, or curse her enemies. Guido specializes in dealing large amounts of damage from a safe...