This game is about a King that wants to build a new castle and the players are the builders competing for the job. The two Guilds in the game have a dislike for each other , the one being the Merchants Guild and the other the Thieves Guild. From the merchants guild you can get the building blocks, to build a castle wall, so the King can inspect your works...
Guilds of Florence is a worker programming game where every player represents a clan of humble origin that is putting all their savings into improving the status of the clan. In order to do this, they will send their brightest sons as apprentices to some of the guilds of the city in seek of fame and fortune. To facilitate this, they will also marry some of...
London is a city divided. Guilds and politics separate the people, while physical areas within the city are also segregated by invisible lines. Vetos, coins, new plantations, new rewards, triple-coloured Guilds and businesses, legal bodies and famous landmarks bring new intrigue to medieval London. The Wards of London provide new opportunities for new...
Contained in Brettspiel Adventskalender 2017 for day 20 From the Rules: Gain 1 point while you are master. No player can use more than one neutral liveryman each against you in any resolution where you have at least one liveryman. Rules are in English and German. The title of the tile is only given in English on the tile. The title is the only text on the...
The King of Symrania is dead and his successor must be chosen! As a member of one of the most reputable noble families of the kingdom, your mission is now to get workers and resources from the guilds that control each of the cities to expand your influency. Form an army of mercenaries, control the markets, use magic or fill your gold reserves and obtain...
Guile is a medieval memory card game of deception and intrigue for two players. Players are either the noble King Arthur or the nefarious Sir Mordred, and the Knights of the Round Table are the instruments of your influence in Camelot. Your chosen knights will advance your schemes as you trace the web of subterfuge and manipulate it to your own ends. The...
GUISCARD 2 simulates the epic conquest of Southern Italy and Sicily be the Normans, led by Robert Guiscard ("the cunning" or "the weasel"), in the eleventh century. The game features the various factions of the time as the Byzantines, the Arabs of Sicily, the Lombards, the Germans and the Normans of course, who came as mere mercenaries in the middle of...
5 new Double Army Tiles. When dealing out starting hands during setup, deal each player two large army tiles from the stack instead of three. Then shuffle the five double army tiles and deal one to each player face down. (Return any remaining, without revealing them to the box) Each double army tile has the same type of troop on both halves. Therefore...
A real time social deduction game for 4 - 8 players that last 10 minutes. Players take on a hidden role at the beginning of the game: either as one of the plotters who seek to blow up the houses of parliament, or as a secret agent, working against them from the shadows in this fast paced game of subterfuge. At the beginning of the game, one bomb card is...