There are 5 bonus cards, one of which has been published as a promo in spielbox 5/2017 and Tabletop Gaming 12/2017. One shows a candle-lit lantern and a fairy on one side and tiny animals in a spaceship surrounded by floating astro-bunnies strawberries on the other side. The others show a vampire monkey and Death at girl's tea party, dancing scissors and a...
Each turn a new company president is selected and a new product is presented to the copywriters who arrange word cards to create descriptive ad copy of a product. At the end of the turn, the product, along with 4 others products, are presented to the president. The company president is tasked with guessing which product the copywriters wrote their ad copy...
A folk horror social deduction game for 5 - 8 players. It is the tale of a Witch's revenge on a village, the will to survive, and your choice between your faith in the village, or your desire to become a witch. There are two teams, the Villagers and the Witches. Every player is given a secret Mark card that determines their team. The Witches win by either...
Entrepreneurial tycoons in the year 3113 spend scant portions of their vast fortunes hiring unscrupulous scientists to bioengineer ferocious creatures to compete on a remote island in "Alpha", the world’s most brutal blood sport not banned by the International Broadcasting Memorandum. In this two-player hidden movement deck-building hand management game...
Alan Turing, a brilliant mathematician, proved that intelligence can win wars by deciphering the German Enigma code during World War II. Likewise, in Alpha Charlie Tango, players have the challenge of uncovering their opponents' secret codes, deciphering each of their parts through a meticulous and strategic choice of which false messages to send, before...
Alphabet Code is a fast-paced logic and deduction game for 2 or more players. Each player secretly creates a 5-letter code using digital-style alphabet tiles (a–j), hidden behind a screen. Players take turns asking grid-based questions to deduce their opponent’s code before their own is uncovered. On your turn, choose to ask: How many adjacent squares are...
Content: board, 40 cards, 4 pawns and ribbons in 4 colors, "Am I a donkey? ...Or perhaps a washing machine?" Which one of the 80 items could you probably be? The player with the mos skillful questions will find it out first and win. Through different questions come to know which object you have stuck on your forehead with a headband. You must ask one...
AITA FOR…? – Yeah, probably. But that doesn’t really matter in this game. What matters is how well you can deceive your friends and cheat your true self to play your role convincingly. Sound good? Then Am I The A**hole? is made for you. SOCIAL DEDUCTION PARTY GAME – Whether you’re hiding your true feelings, sowing confusion, or seeking the truth about the...
The game is about collecting "sets" of candy-shaped cards. A set consists of four candies that share the same color and pattern but differ in shape: triangle, square, circle, and star. There are 12 possible sets in the game. Each player starts with seven cards, and on their turn, they ask another player for a specific card (e.g., "blue striped square"). If...
Between the 9th and 17th centuries, trade in the Mediterranean was characterized by the presence of the Maritime Republics, Italian port cities that, thanks to their commercial influence, were able not only to prosper but also to maintain a certain political autonomy. Among them, the oldest is the Duchy of Amalfi, which reached its peak between the 9th and...