A quick card game of Wit, War, and Waddle. Protect your clan of penguins from others and the world at large. Start by drafting your penguin clan, then spend your turns either adding to your population or destroying others. The game includes 80 Penguin cards and 20 Event Cards. Each turn is a simple as drawing a card and playing a card. The game ends when...
In Common Earth you build your own nation, trying to score as many victory points as you can. At the same time you will have to take care of the planet in co-operation with other players. Cards that harm the planet are cheap, but also move the risk-meter towards the extreme to simulate the impact on planet earth. If players do not take care of the planet...
It’s time to make our Community Garden thrive! Players will use Gardeners to gather resources like water and compost and then will play cards ranging from dill to strawberries to butternut squash. The player who has scored the most points through growing their garden and collecting Harvest cards wins the game. But this is a community garden, so you’ll be...
Companies is carefully designed with fun rules and tactics which allow for multiple playing styles. Inspired by strategy games like Chess and War Games, Companies has elements of exploration, resource gathering, construction, and destruction. The rules are short and simple. However, the game can become more complex as it goes, providing a unique experience...
The world is coming to an end, and every aspect of your survival depends on your strategic thinking, cunning, negotiating skills and your sense of humor! Start as a leader, someone with the skills and courage to confront a post-apocalyptic world and all its new challenges head on. To attract others to your cause you’ll need to give them a reason to do it....
Players are attempting to gain "tricks" of three bird cards: a male, female and young of the same species. The game uses a deck of cards, comprising: 75 bird cards (3 of each species), 6 Hazards, 6 Protection cards and 1 Appeal card. 6 cards are dealt to each player at the start of the game. The players then pick a card from the deck (or discard pile) and...
In Conservation Crisis you set out to save your chosen species from extinction. You do this by acquiring resources for your reserve and creating environments where the animals can survive alongside the local communities. Its design combines the experiences Richard has had through his conservation work and our combined love of board games. Each round...
Conspiracy Theories is a card game that challenges players to link conspiracies into theories to bring disclosure to the world! DRAW CONSPIRACY CARDS to simulate the endless hours of research required to become acquainted with the evidence. GROUP BY CATEGORY: Study the Conspiracies to discover the hidden web linking them together by Category. FORM A...
"Containment" is a game played between pro-nuclear and anti-nuclear factions. Pro-nuclear players try to go "on line" and produce electricity; anti-nuclear players try to shut down the reactor and switch to alternate forms of energy production. A reactor in the center of the board moves either towards or away from meltdown as the game progresses, depending...
Goal: Become the mayor of a new city. Rebuild ('convert') an old military area near Potsdam to a new town district with all infrastructure needed. Invest your money into different projects like area development, construction projects, parks ... Start with a zoning map, but be active within common tasks, too; your different activities should be driven by...
Educational/environmental boardgame with several different playing modes modeled on the forums of the World Climate Conference. Publisher's English box text: Is there any chance to reduce the man-made CO2 concentration in the atmosphere until 2050 to around 50%? Te members of this unusual World Climate Conference -with the simulation game "Cooling Down!"...