A set of simple, fast, & furious World War II combat rules with features like: Minefields, Weather, Commanders, Snipers, Engineers, Paratroopers, Commandos, National Abilities, Flamethrowers, Mortars, Artillery, Tanks, Aircraft and more. Multiple foot figures per base. Vehicles require no basing. D6 based system gameplay. IGOUGO turn sequence. Four...
Combined Arms, modern miniature wargaming Modern combat is fast, furious, and deadly. Both NATO and the Warsaw Pact emphasize the value of mobility and firepower, and this doctrine is expressed in a vast and technologically sophisticated array of weapons. Laser range-finders, thermal sights, radar-seeking missiles, and counter battery radar all add to the...
Come out Fighting is a miniatures game rulebook about squads and tanks in World War Two. The introductory game presents nine step-by-step learning scenarios based on the real exploits of the 761st Armored, a pioneering African-American tank battalion. The advanced game offers comprehensive rules for all the major forces in the war, using 15mm figures and...
The Coming of the Flood is a co-operative, simultaneous play, real time, dexterity miniatures game. You and your fellow players are benevolent, if not entirely competent, gods of a small village. You are trying to assist the people of said village in protecting themselves from a coming flood brought about by the titans, or the devil, or the gods of a rival...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #1 was published in October 1994. Table of contents: Features Scenario: Beta Convoy ACSC Reading list History of Italian...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #2 was published in January 1995. Table of contents: Folloup Strike Packages Udbina Command at Sea Errata Haarpoon IV...
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #3 was published in April 1995. Table of contents: Command at Sea Scenario: A raider´s battle Kitbash Corner Russian subs: the...
Volume 7 in the Command at Sea series of naval wargames. Atlantic Navies includes three books covering the history and data of the naval forces of Great Britain and the Commonwealth, Germany, and France. This set also includes the 4th Edition Command at Sea rules, which include new rules concerning dogfighting and air attacks and skill factors for...
(from Clash of Arms website:) Building on Clash of Arms' critically acclaimed The Rising Sun, Steel Typhoon features 36 scenarios covering the biggest and most famous naval battles of WWII inthe Pacific: Rabaul, Truk, the Marianas, Leyte and Okinawa plus hypothetical scenarios that challenge the players with historical alternatives! Designed specifically...
For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea(CaS) 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaS format before. All earlier listings for these ships and aircraft have been reviewed and updated to...
From the publisher's website: In the late 1920s, naval analyst and former spy Hector C. Bywater wrote what today would be called a "techno-thriller." His novel described a hypothetical conflict between Japan and the USA, set in his near future, 1931. His background in naval tactics, ship design, and history made him the perfect choice to write the story...