This addition to the innovative Combat Command system includes full Army Lists for the Eastern Front from June 1944 through November 1944. These lists allow players to recreate typical historical battalion sized units to use in tournaments or hypothetical battles. In addition a section covers how to create well balanced battles based on actual historical...
This Army List Supplement covers the allied armies of Belgium, France, the Netherlands and Poland in their desperate struggle against Germany in the earliest days of World War II. Specifically designed for Battalion level games such as Combat Command, this supplement includes complete rules for hypothetical battles between roughly evenly matched...
Tripoli to Tobruk is a Combat Command supplement covering the Mediterranean Theater of Operations September 1940 - December 1941. Complete Battlegroup organizations for desert war forces of the British Commonwealth, Africa Corps and Italian forces. Also included are Greek Battlegroups and German Gebrig and Fallschimajager Battlegroups covering the invasion...
Combat Command: The Bulge to Berlin adds army lists for the forces of the USSR, the British Commonwealth, Germany and the United States for the final months of the war in northern Europe for Combat Command and other similar platoon level games. The module covers the period between December 1944 through the surrender of Germany in May 1945. All the...
Combat HQ is a set of World War Two miniatures wargame rules. The game features seven combat missions and a campaign system. Also included are started battlegroups for late war German, Commonwealth, Soviet and US forces. GAME FACTS Game Length: 2-3 hours. Unit Scale: The Platoon is the basic unit in the game and is represented by a model vehicle, infantry...
Combat HQ 2nd Edition presents fun, streamlined rules designed for large-scale world war two battles featuring rapid movement, decisive combat, and exciting decision making. The new edition includes rules for close support units, a faster close assault system, extended artillery rules, and more opportunities to wage war on the battlefield. Rapid Command...
Combat Leader is Minden's game series that simulates tactical level infantry combat during the Second World War. Counters (5/8th inch) represent individual soldiers that are individually named and rated for marksmanship, morale, melee ability, leadership rank, and weapon. The map scale is 17 yards per hex, and time scale is between 45 and 60 seconds per...
COMBAT STORM 1st Edition is a turn-based miniature wargame where players use green and tan plastic army men as their game pieces and a large playing area, such as a living room floor or large table as their battlefield! The COMBAT STORM 1st Edition Rulebook is fully illustrated and features a high quality layout and design. It is 72 pages thick and packed...
The 2nd editon of COMBAT STORM is a turn-based miniature wargame where players use green and tan plastic army men as their game pieces and a large playing area, such as a living room floor or large table as their battlefield! What started out originally as an expansion pack, quickly turned into a full-fledged new edition packed full of exciting new rules...
Combat Team Command is a set of miniature wargame rules that allow players to take on the role of a battlegroup commander in charge of a combined arms force using small scale miniatures such as 1/300, 1/285, 10mm or 15mm. The rules provided in this book deal primarily with the cold war period, notably a hypothetical third world war during the 1980s. The...
"Combat Team: The Captains' War" is "an interactive exercise in company level command in battle written by John F. Antal, a lieutenant colonel in the U.S. Army. The book includes a foreword by Lieutenant General Tommy Franks. A pair of six-sided dice are required to play this solitaire game which is a variation on the Choose Your Own Adventure game book...