The forge world of Ryza is second only to Mars in its splendour. Famed for its innovative plasma technologies, it is a prime target for the Dark Mechanicum and their ally, the Warmaster Horus. As the forces of the traitor Fabricator-General, Kelbor-Hal, attack, Ryza's defenders prepare to sell their lives dearly for their world. Discover the dramatic...
Adjutant Introuvable is an Auto Strategy system for use with wargames and battle games. This 14-page rule book provides a strategizing opponent, Adjutant Introuvable, to battle against. Good for solo wargames, collaboration gaming or for learning battle strategies. This easy-to-use but challenging system contains 9 strategy and 3 quick reference cards....
Scenarios Volume I: 66 pages including background information, maps, orders of battle (OOB) and setup diagrams plus 169 pages of pre-formatted, ready-to-print ship logs. Ship Logs are required to play AOTF. The 5 scenarios include: The Battle of Tsushima (1905 - historical), The Battle of Crete (1898 - fictional), The Battle of Dogger Bank (1915 -...
Advanced Salvo! European Theater is a solitaire, tactical naval strategy wargame that enables players to recreate World War II naval battles between individual allied and Axis on the table top. The design uses the Salvo! game system, adapted to a WW2 setting. (Great War Salvo! 3rd ed. is its World War I counterpart.) The game consists a 20-page rule...
Includes 5 color scenarios on cardstock inserts and one hilltop/building overlay 'FT1'. The scenarios focus on the battle for Authion. Two are large in size, one is medium sized, one is small, and one is very small. All are in English (except the titles). FT13 Cabanes Vieilles / Old Huts. France 1945 (Free French vs. German) FT14 Les mille fourches / The...
A set of "Fast & Furious" ancient miniatures battle rules. Units continue doing whatever they're doing from turn to turn unless successfully ordered to do something else. The game should be compatible with almost any basing scheme. Each figure represents 15 to 20 men, the ground scale is set by the players choosing a length of the "Distance Unit" that...
SPI's Adventure Gaming is an introductory booklet that included three small-format games selected to represent the scope of the SPI product line: The Creatures that Ate New York, Napoleon at Waterloo, and The Tower of Azann. The Creatures that Ate New York is a lightweight takeoff on The Creature that Ate Sheboygan. Up to seven players may play. Each...
This book contains six bonus encounters, each one created by a special guest designer. These encounters are outside of the main Adventure Tactics campaign, and you can experience them in one of three different ways: • As a one-shot adventure with brand new heroes • As a side-quest with your main party of heroes • As a progressive challenge for brand new...
This book contains six bonus encounters, each one created by a special guest designer. These encounters are outside of the main Adventure Tactics campaign, and you can experience them in one of three different ways: • As a one-shot adventure with brand new heroes • As a side-quest with your main party of heroes • As a progressive challenge for brand new...
Adventures in the Dungeon is a small Dungeon-Crawler originally published within "The Official Advanced Dungeons & Dragons Coloring Album." The game's rules are cleverly placed at the bottom of each page, and are complimented by a map of the Dungeon in the center of the book. The game is designed for 1-4 players, who will assume the role of characters...
Adventures with Gun, Sabre & Horse allows you to wargame battles of the late 19th Century in 15mm. This is the first set in the series and contains the basic core game rules as well as two army lists with sample armies. The two army lists with the core rules are: Zulu Impi & British Colonial Army. Future expansions will include advance rules, more units...