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  • So, you call yourself an “Elite MechWarrior,” huh? What’s your top score in Grand ’Mech Melee, huh? Your longest chain in Tankertris? Have you ever beaten the Stinger Challenge? Where’s your Legendary Duelist medal? Bet you can’t even complete a single wave of Droneroids on your first life without a Shield buff! Go back to your Maraudero Party games, you...

    • Death to the dishonorable! Eager to take revenge on the devious Smythe-Jewels, Clans Coyote and Hell’s Horses announced a Trial of Possession for all of the Fire Mandrill Kindraa’s holdings and legacies. The no holds barred campaign saw innovative strategies and state-of-the-art technology come into play in the Kindraa’s fight for survival. Desperate...

      • Plenty of Room in the Nebula California is a special follow-up to Welcome to the Nebula California, with more off-beat settings for BattleTech adventures far from the hustle, bustle, and cyclic chaos of the Dark Age-era Inner Sphere. Here in this space—where the very laws of logic, physics, and biology seem warped and twisted beyond recognition—worlds...

        • Welcome to the Nebula California (AKA Explorer's Report: California Nebula) offers a few new venues for of-beat BattleTech adventures far from the hustle, bustle, and yet predictable chaos of the Dark Age-era Inner Sphere. Here, far from known civilizations (and from HPGs!), are worlds, societies, and technologies unlike any seen back home! Special rules...

          • Force Manual: Mercenaries details the armed forces of the various mercenary commands and their histories, tactics, unit crests, paint schemes, and notable personnel. This sourcebook includes special rules for unique character abilities, faction-specific rules, force building options, and a mini-Technical Readout–everything you need to field your favorite...

            • Technical Readout: Dark Age expands on Technical Readout: Succession Wars, Technical Readout: Clan Invasion, and Technical Readout: Jihad by combining the ’Mechs previously found in Technical Readout: 3075, Technical Readout: 3085 (and its Supplemental), Technical Readout: 3145, Technical Readout: Irregulars, Technical Readout: Prototypes, and more. This...

              • From the publisher: In late 3067, the Word of Blake unleashed its Jihad, fanning the flames of violence and spreading it across the Inner Sphere. Three mercenary commands struggled to find their footing and profit from the all-encompassing warfare. As they navigated their way through the conflicts erupting on hundreds of worlds, these mercenaries grew in...

                • Játékidő: 120 perc
                • Min. játékidő: 120 perc
                • Max. játékidő: 120 perc
                • Max. játékosszám: 6
                • Min. játékosszám: 2
                • Ajánlott életkor: 14+ éves
              • Objectives: The Clans describes the state of the major factories, training centers, and command centers of the Clans in the wake of the events described in Jihad Hot Spots: Terra. Including detailed stats on every key system, this supplement also includes basic rules to help guide players in developing BattleTech scenarios focused on defending--or...

                    • Experimental Technical Readout: Mercs highlights a sample of the prototype designs that have begun testing in the BattleTech universe during the Jihad. Each design featured in this book incorporates some of the latest technologies to debut in the war against the Word of Blake, as first described in Tactical Operations. Statistics and Record Sheets are...

                      • Lamenkov's Liability describes a lance of notable MechWarriors from the nascent Republic of the Sphere, highlighting their warriors, their machines, and their abilities both on and off the battlefields of the late 31st century. This Lance Pack dossier file provides players with the background and descriptions of all four members of the Liability lance and...

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