Unsolved Mysteries: El Ancora de Fuego is an adventure, survival, mistery and terror game for 1 or 2 players that takes place in Japan in 1902. It's 2018. William Carter is a Brooklyn detective who reopens and investigates unsolved cases, whose evidence was sinister and inconclusive or potentially supernatural. In his current case several mental patients...
Up the Nile: Wargames rules for fighting battles in the Sudan 1883-1885 Attrition based rules system to simulate battles against the Mahdists at the end of the XIXth century. Folowing initiative roll - Turn Sequence: Own Commanders Movement Own Movement Declare own firing Enemy test reaction to being under fire Melee Enemy test reaction to being in melee...
This picture book and game tells the story of Uproar in Heaven. Sun Wukong returned after learning and found golden cudgel while he explores the Dragon Palace, signed the book of life and death at King Yama's place, and uproar in the Heaven. Different adventure levels combined mathematical knowledge into the game to help children enlighten thinking, master...
Urban Manhunt is a miniatures game based on a violent near-future blood sport. It is meant to be an inexpensive game that requires only one miniature per player and that can also be played solo. Best of all, the hunter creation system allows you to create stats for virtually any miniature you own. Matches in Urban Manhunt take place in zones, sectioned-off...
Iskandria, a vast city on a small blue world. Once home to hundreds of millions, a seat of empire, of commerce and communication, the hub of a thousand planetary systems. Now the city is a grave, its spires shattered, its highways churned and cratered, its people in arms or in deep hiding or given over to the nightmare of alien assimilation. War fleets...
This is a complete set of rules with a scenario for a sample scenario for modern (as of 1969) naval warfare using: surface-to-air missiles (SAMs), gunnery, air, torpedoes and mines, etc. The rules cover game setup, damage assessment, and game play. The sample game gives the background and briefings and the two sides ORBATs. Then it sets out the plans of...
The fifth title in the excellent and expanding USE ME game system series concerns itself with the war between the states for 15mm scale miniatures. Skirmish, Battle, Campaign plus single bases or element bases. USE ME means 'Ultra Simple Engine for Miniature Engagements' and this system delivers just that. Tactically challenging, easy to learn and for any...
USE ME means 'Ultra Simple Engine for Miniature Engagements' and this system delivers just that. Tactically challenging, easy to learn and for any age of wargamer interested in ANY fantasy setting. From skirmish to full battles, games last from five minutes to an hour or two for the largest battles. Play in your lunch break or in the evening when the idea...
USE ME means 'Ultra Simple Engine for Miniature Engagements' and this system delivers just that. Tactically challenging, easy to learn and for any age of wargamer. From skirmish to full battles, games last from five minutes to an hour or two for the largest battles. Play in your lunch break or in the evening when the idea of a really complex system with a...