O'er the Hills Early Peninsula War Scenarios 1808-1809 A supplement containing a set of wargames scenarios for the Napoleonic rules Over the Hills. The 101 page supplement includes twelve action packed scenarios that allow you the gamer to recreate some of the greatest battles of the early Peninsula War. Battles such as Roliça, Vimeiro, Oporto, Corunna and...
In 2012, CPOP founder Neuicon unleashed his vision of a post-apocalyptic world called GRAXX, set in an alternate reality to ours, where the fantasy world of GROMM once flourished. The game would later become CPOP's flagship title and see a rise in popularity due to its many, many insane influences: thrash metal, synthwave, over-the-top violence, gore...
Overflight! is a solitaire aerial reconnaissance wargame about the CIA’s TOP SECRET U-2 spy plane. It is set in the Cold War from 1956 to 1960. This is the second book of the Special Mission Series from Historic Wings, a publisher whose mission is to publish aviation games that are true to history. Not only will you learn about the CIA's covert air force...
OVERKILL is a fast-paced sci-fi skirmish game set in mankind's unstable and degenerate future, its not quite post-apocalyptic but its only a matter of time! This is the greatly expanded and more comprehensive second edition of the rules which revolve around an exciting and unpredictable initiative system that leads to incredibly tense and thrilling...
Mind Games is an exciting and amusing game supplement to the OVERKILL sci-fi skirmish rules. Mind Games unlocks a whole range of psychic powers to terrorise and take-down your opponents. This supplement contains head-popping action, crazed acolytes, incoherent mind-slaves and many other features to liven-up the post-apocalypse battlefield. This supplement...
"The Oxford History of Board Games investigates the principles of board games throughout the ages and across the world, exploring the fascinating similarities and differences that give each its unique appeal, and drawing out the significance of game-playing as a central part of human experience - as vital to a culture as its music, dance, and tales."...
Pacific Heat is the first Expansion for Packing Heat, adding the Pacific Theatre Setting to the ultimate squad combat wargame! Expanding on the original rulebook's World War II setting, this 36-page setting module features Squads from the Sino-Japanese War and the clash of empires in Burma, all the way to the United States' "Island Hopping" campaigns – all...
Packing Heat is the ultimate set of skirmish rules for the modern era. With extremely deadly combat, tons of cinematic flair, and a Game Deck that keeps both players on their toes, no two games are the same! Inspired by your favourite action movies and compatible with your existing miniatures, this book alone contains rules and stats for 19 Factions across...
From the publisher:" In the early days of ‘modern’ wargaming, Napoleonic games were tremendously popular. They allowed the new, not necessarily young, wargamer to fight the glorious actions they had heard about in their school history lessons. Often starting with the Battle of Waterloo as their first action, the general would deploy his hastily painted...