From the publisher's web site: L’Art de la Guerre is a set of rules for miniatures that allows you to fight battles ranging from early Antiquity (3000 BC) to the end of the Middle-ages (1500 AD). Each player commands an army of twenty or so units. The system allows you to play with miniatures of any scale from 6 mm to 28 mm, including 1/72nd scale plastic...
When you're at the age of great discoveries, the age when you thrill at crossing limits, what could be more natural than getting into Urbex (Urban Exploration)? In any case, that’s the big plan for Louis and Soraya. A disused psychiatric hospital, dozens of rooms to explore—that will undoubtedly be far more exhilarating than a day of school! But no matter...
In the renaissance families like the Medici stood up to seize power. People like Machiavelli wrote books about Utilitarianism and real-politik. Condottieri roamed the Italian landscape searching for fame and fortune. It was a time full of feud and vendettas. Even Shakespeare wrote a piece about love and hate between two families in Verona, the Capulets and...
L'infanterie attaque ! is a skirmish game for 2 to 6 players. It invites you to relive the confrontations of the Second World War on a smaller scale than usual. Far from the great mass battles, small clashes between small groups of men played a role that was sometimes crucial and not recounted in the history books. In this game the individual soldier is...
L'Italia s'è desta!, Italy has woken up!: these Wargame rules are created to simulate the Italian wars of independence, without being too complicated. To play you need a playing field. The terrain scale varies per scenario, the reference is 1:5.500. Turn Sequence: Impulse of Player A: Bombardment phase Shooting phase Maneuvering phase and charges Melee...
As the young captain of the Obsidian, a mercenary troop that offers its military talents, your responsibility is immense: you must take the best decisions for yourself and your troops. Employed by the King of Hauora, earn the respect of your three corps, analyze the battlefields to adopt the right strategies, listen to the advice of your lieutenants, and...
The rules are designed to recreate the small clashes that took place in the Italian wars of independence, from the unfortunate undertaking of King Joachim Murat’s Tolentino (1815), to the Third War of Independence (1866). It focuses on the War of 1848. It simulates clashes that involve the use of forces from a platoon to two infantry companies on each...
La Clef : Tome 2 - Les Chutes d'Est-Rive is a book of riddles illustrated with invisible ink. On each double-page spread, a riddle begs to be solved! There are 75 riddles inside! There are no instructions, so you'll have to find out what the text and image are hiding. Some riddles will require you to wander through the book, or refer to others. One game...