Hostile Actions: Simple Rules for Fighting Sci-Fi Battles Step into a universe of sci-fi warfare with Hostile Actions, a simple and fun miniatures combat game that brings dynamic and engaging battles to your tabletop! Designed for flexibility and ease of play, these rules allow you to use any sci-fi miniatures in your collection, whether you want to play...
Hostile Ground is a "cinematic" wargame that can be played solo or in cooperative mode. The ruleset is currently under development (2020) and the beta version is focussed on contemporary warfare. Unlike many other rules, Hostile Ground is designed to be adapted to the needs of the players. Therefore, using the basic mechanics, they are free to create...
Hostile Space is a space mecha combat game where the focus is on maneuver within three-dimensions. It is the dawn of The New Age for humanity as the Solar System has been colonized with the help of the Fold Drive. Four Great Powers hold humanity together by cooperating through an extra-governmental organization called the Concert of the Solar System....
Rules and 7 countersheets (yes, counters for a miniatures set of rules) included in issue 26 (Sept 73) of "Battle Flag - the magazine of encounter" published by Third Millenia, Inc of Philadelphia, Mississippi. The funny part is this paragraph from section titled "how to use this rule set". "A great deal is left unsaid about Napoleonic warfare in this rule...
From the dust jacket: "Fighting battles on table tops, with miniature soldiers and model terrain features, is one of the oldest and most exciting of indoor sports. A good war game combines all the strategy of chess, all the fun of model railroading, and all the excitement and challenge of a game of baseball. Thanks to innovations in the manufacture of...
Originally created as a treatise on Whist published around 1742, later editions incorporated additional games. By the 10th edition, published in 1750, the book included chapters on Quadrille, Piquet, Chess and Back-Gammon. At least 20 different versions of Hoyle's have been published over the years, making it the best-selling series of books about games in...
Discover the Covert War in Laos Battleground HD Core Rules are required for play Prepare yourselves as BattlegroundHD takes tabletop gaming to a whole new level with the launch of our latest 28mm game module: Hunters on the Ho Chi Minh! Get ready to dive deep into the heart of the action as we recreate the intense missions of MACV-SOG Recon Teams in the...
Hypersteel Nightmare is a tabletop skirmish battle game of brutal vehicle combat across a billion planets. You’ll create custom units to represent your favourite small-scale miniatures, and build platoons of vicious fighting machines out of them. Your tabletop becomes one of near-infinite war-torn worlds, fought over by millions of petty empires. A full...
From the publisher's web site: I Ain't Been Shot Mum is designed for company sized games in WWII, where each figures represents one man, each model tank one real AFV. The game is designed to put the emphasis on command and control on the battlefield, with the players commanding a company a side plus a range of support platoons. The rules cover infantry and...
June 1941, and the Russian hammer smites against the Soviet Union. Panzers stream eastwards amid fierce fighting as the Soviet Revolution fights for its very existance. Set amid the turmoil of Autumn of that year Rob Avery foucsses on the battles that were fought on the Smolensk-Vyazma axis, and presents nineteen scenarios for IABSM in a linked campaign...