Fighting Sail: Fleet Actions 1775–1815 is a tabletop miniatures wargame of fleet battles in the age of canvas, cannon, and timbers. Players take on the roles of fleet admirals in battles ranging from the American War of Independence to the Napoleonic Wars and the War of 1812. Each fleet has access to different ships, tactics, and command personalities -...
Fighting the Welsh: A Dark Age solo game you command a small force of Anglo-Saxons who must travel into Welsh territory and kill a Warlord who has been launching raids across the border. Simple rules easy to learn ideal for 28mm figures but any scale will do as long as the figures are individually based. TURN SEQUENCE Anglo-Saxons move, fight etc.. Welsh...
Fighting Wings is the latest version of COA’s well-received Fighting Wings (FW) WW-II air combat series game rules, as released in Wings of the Motherland. This edition incorporates 15 years of minor improvements from second edition rules play, all the second edition errata and also introduces some major revisions to certain aspects of play for increased...
Final Assault allows players to field entire platoons of infantry and squadrons of tanks. The system relies on you comparing the roll of one or more d10 to a reference value (e.g. if the Tactical Value is 7, you’ll need to roll 1-7 on the d10). The game stands out for its attention to historical detail, and highlights the differences between the various...
Normandy Attack is a supplement for FINAL ASSAULT This Scenario Supplement concentrates on the airborne operations undertaken by the allies during Operation Overlord, or the Normandy Landings. The Supplement contains six historical scenarios that cover some of the attacks that took place during the night of D-Day: the taking of Puppeville and Neuville, the...
Scenarios for Friendly and Tournament games is an expansion for FINAL ASSAULT. In this book you’ll find a simple way of creating scenarios that you can use in friendly games as well as some guidelines for Tournaments too. This book covers five scenarios: The River, involving the protection of bridges to guarantee supply lines; The Village, where an enemy...
This is one of a series of supplements for FINAL ASSAULT This volume contains full Army Lists for Italian Armies in Early, Mid and Late War period. Each Army shows the basic units that you can start with, the optional units, the variants and even explains how to split them into Sections. The points costs will let you play a game that is both balanced and...
This is one of a series of supplements for FINAL ASSAULT. This volume contains full Army Lists for German and Soviet Union Armies in the Late War period. Each Army shows the basic units that you can start with, the optional units, the variants and even explains how to split them into Sections. The points costs will let you play a game that is both balanced...
This is one of a series of supplements for FINAL ASSAULT This volume contains full Army Lists for American and British Armies in the Late War period. Each Army shows the basic units that you can start with, the optional units, the variants and even explains how to split them into Sections. The points costs will let you play a game that is both balanced and...
Final Assault: Squad Attack will let you play games between single squads of infantry with some support sections. The rules are basically the same as the main game, but in this book you’ll find some specific rules for single-man squads and changes to how you build your force. The armies, now called Combat Groups, will comprise a single Basic Squad chosen...