Subtitled: 5000 years of dice and dicing This 192-page book covers the entire history of dice in many cultures. It summarizes the many dice that have been found in sites of antiquity around the world. The history then moves into various efforts to outlaw or tax gambling with dice. There's also a chapter on dice cheating and another on modern dice. The book...
Unfinished business at an unfinished casino! Your mission takes you away from the bustling streets of Kyoto to a long-abandoned casino in Ontario. It's the weekend after Halloween, and the chill isn't from the autumn. Your target: a doomsday device with a secret link to your past. Its lingering effects make even the simplest things terrifying. With the...
In this special 10-page Companion Supplement for Fallout: Factions, you will find everything you need to start fielding loyal Animal and Robot Companions as part of your crews. Attached to your Champions, Companions are added via the new Companion Perk type, that can be taken when you hire a new Champion. Once the Perk is taken, your Champion has a friend...
In this 27 page Spooktober Rules Packet, new rules are introduced for both Fallout: Wasteland Warfare and Fallout: Factions, designed to bring some of the most terrifying Wasteland denizens to your tabletop. This free PDF contains: New Vault-tec Approved Profiles for Fallout: Wasteland Warfare & Vault-Tec Simulator: Deathclaw Deathclaw Matriarch Fog...
Fantastic Scuffles is a skirmish wargaming toolkit designed for any fantasy or pre-modern historical setting. Fantastic Scuffles is designed to allow players to enjoy small-scale skirmishes with less than a dozen miniatures per player. It takes as its starting point the wargaming principles set out in its army-scale predecessor, Fantastic Battles (2020)....
Rules for games using miniatures. The author is identified only as O'Neil. There are 32 pages of rules with a card stock insert of charts and tables. The rules cover the gray area of gaming between fantasy role playing games and the large tactical Ancients army game. Players can use the rules to recreate gladitorial combat between man vs. man (or man vs....
Fantasy Bar Room Brawl is a simple easy to play game of mass mayhem in a fantasy world bar. Each player has a single figure usually with an objective to complete. Many sample characters are included but it would easy to create your own to add variation or to include what ever figures you have available. TURN SEQUENCE Shuffle the character cards including...
Fantasy Hack:Rules for Fantasy Miniature Wargaming was originally published in 1993. This is a reproduction of that. The book includes the core rules and an appendix for monsters, and spells. The rules provide the ability to do battles with armies or even individual figures. Big or small these rules will be fun for all. Fantasy Hack will take players to...
In Fantasy Triumph!, Triumph!s historical system is extended to cover fantasy battles. This supplement includes new rules that introduce Heroes, Flying, and Magic. Players can customize the properties of armies and classes of troops with an open ended design sandbox that allows modifications on a point based system. Historical figures and armies are...
From the dust jacket: "Welcome to the wonderful world of fantasy wargaming! Whether you're a beginner who wants to try the hobby, a seasoned campaigner looking for a realistic system, or an outsider who simply wants to know what fantasy gaming is all about, Martin Hackett has produced an indispensable reference guide. He has devised a complete fantasy...
An evolved memory game where you have to find the three steps of the most famed scenes in Fantozzi's movies. The large, full color cards depict movie frames with the balloons of the best puns in the films. Released by Ravensburger on the 50th anniversary of the first movie in the epic saga of tis iconic Italian unlucky clerck. Rated 14+ for a couple of...