The Smugglers that make a living on Arrakis are ostensibly a neutral faction. However, the great powers at play are able to use them to their advantage in different ways. As their allegiance shifts, so does the dynamics of the game. When the Smugglers expansion is added, the game is basically divided into two stages. At first, the Smugglers are neutral...
It is a time of great disturbance in Landsraad, House Atreides is no more, destroyed by the House Harkonnen on planet Arakkis, also know as DUNE. But, in this chaos, there is an opportunity. Many small houses are now in the spotlight as there is a hole in the fabrics of politics of the Imperium that must be filled. Emperor, Spacing Guild and Bene Gesserit...
Vierna Do'Urden is a promo card (#3) that was being given out at Comic Con, GenCon, and PAX for participating in the Legend of Drizzt Demo. Vierna Do'Urden Drow AC - 14 HP - 4 Tactics If Vierna is within 1 tile of a Hero, she attacks the closest Hero with a poisonous curse. After the attack, pass this card to the player on your right. Otherwise, Vierna...
Don’t have a full party? No problem. Dungeon Crawler Carl Unstoppable is a solo or 2-player co-op card-crafting deck-builder set in the World Dungeon. You’ll battle against neighborhood, borough, and city bosses while gearing up and leveling your chosen hero to survive and reach the next floor. Play solo or bring along your own Princess Donut for a co-op...
Product Description Some legends are born out of darkness. Drizzt Do'Urden grew up in the underground city of Menzoberranzan, home of the drow--a race of twisted, evil dark elves. However, Drizzt was unlike other drow. He fled the Underdark for the surface realm, where he befriended the human barbarian Wulfgar. Together they battled the most terrible...
Simple children's card game, based on characters from Grimms' fairytales. The cards are dealt out evenly. The first player asks any other playerr for a card that is the pair of one of his cards. If a pair is found, the enquirer is encouraged to read the rhyming text on both cards. This will make the game more interesting, especially for the younger...