This expansion to the The Duke core game, adds a little literary flair, while also changing the winning conditions of the game. It introduces seven characters taken from the Musketeers literary universe. 1. D’Artagnon 2. Aramis 3. Porthos 4. Athos 5. Richlieu 6. Rochefort 7. De Winter This expansion does make some modifications to the starting tile set...
This expansion to the The Duke core game, adds a little literary flair, while also changing the winning conditions of the game. However, with this expansion the actual Duke tiles are replaced by the opposing characters of Robin Hood and Prince John. It introduces seven characters taken from the Robin Hood literary universe. 1. Robin Hood 2. Little John 3....
“Based on the battle at the end of Harry Potter & the Order of the Phoenix. Battle between Dumbledore & his Followers vs Voldemort & his Death Eaters. Abstract skirmish level combat. Each figure represents a single wizard. Victory: The Dumbledore player wins if Voldemort is ‘defeated’. The Voldemort player wins if Dumbledore or Harry is ‘defeated’.” The...
Variant of Dune published in Heroes Vol. 1 #1 Playing pieces (leader discs & troops) published in The General Vol. 32 #1. The IXIANS (New faction): AT START— 20 tokens in reserves (off-planet). Start with 20 spice. FREE REVIVAL— 2 tokens. LEADERS AND VALUES Vizier — 3 Bator — 2 Bronso — 2 Baltern — 1 Levenbrech — 1 ADVANTAGE— [i]You control the production...
Variant of Dune published in The General vol. 26 #1 Pieces and cards published on insert. LANDSRAAD (New faction): AT START— 20 tokens in reserves (off-planet). Start with 30 spice. FREE REVIVAL— 3 tokens. ADVANTAGE— You have Influence over almost all major powers (except the Fremen) on Dune. 1. During a turn, you may use your power of Influence during the...
This game should not be confused with the grail game Dune which has the same name (but is based on the book rather than the movie). Based on the movie, this version of Dune features photos of the stars on pawns divided into teams of three. Each character has its own strength and guile values. Players can move around the outer desert spaces to harvest...
“Atredies vs Harkonnen for control of Dune. Each house starts with 5 Nobles. Victory: If you ever have 5+ more Spice Tokens than your opponent, you win. If you kill all opposing Nobles you win.” The players attempt to gain control of Dune through card play. Each turn the player who controls Dune gains one Spice Token. House Atredies and House Harkonnen...
Imagine you can control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe. Imagine you can rewrite the script for one of the most famous science fiction books of all time. Welcome to the acclaimed 40-year-old board game which allows you to recreate the...
A collectible card game (CCG) set in the Dune universe. Players are the heads of Minor Houses (sponsored by one of the familiar factions, e.g. Atreides) attempting to become a Great House and join the Landsraad. To win, a player must acquire both 10 spice and 10 favor. There are four types of combat (called rites); Duels and Battle which can gain a player...
A free Print and Play dice game in the tradition of the popular "express" set of games. This game takes the core of the highly successful "Dune" board game and boils it down to its very bones. Each player takes control of a Great House, the Fremen, the Spacing Guild or the Bene Gesserit and tries to take control of the majority of the planet DUNE....