Neo Realms Entertainment is proud to announce the release of P.O.N.E. Protectors of Neo-Earth or P.O.N.E. is a tactical board game with deck building properties. Players battle for control over castles that afford them points toward more powerful warrior cards. When battle is joined at a castle, the players choose their battle cards and fight for control...
The object of the game is to be the first to move all of your troops from your camp to your headquarters, while keeping your enemies from getting their troops to their headquarters. - Use the helicopter pads to quickly move around the board. - Navigate to slide zones to capture multiple enemy troops. - Move troops strategically to guard your prison. -...
Be the first to get all your penguins, or the most penguins, to the finish. Each player starts with 3 penguins and 5 icebergs, places them all on the start space and chooses one of the 4 coloured trails to race along. A player moves his penguins and icebergs along his chosen trail by the throw of the two dice in any combination. Penguins hop from iceberg...
This is a Danish word game using thirteen dice showing letters, including Danish characters (æ, ø, å). Play is similar to Spill and Spell, where players try to fit letters into words crossword style, and points are deducted for letters that are not used. However, unlike Spill and Spell, letters have different point values. The game comes with 13 wooden...
This is a traditional native American dice game, played exclusively by men. It is also a board game, with the board created on the ground using stones and sticks as markers and pieces. Forty stones are placed in a circle to form the track; players use a stick as their marker (or horse). Players cast three wooden billets, known as Pa-tol sticks, onto a flat...
Strategic level wargame covering all of World War II in the Pacific Theater. The Basic Game includes the campaigns in the Pacific, while the Expanded Game includes the war on the mainland in China and Russia. There are 5 scenarios. Scale: 1 turn = 3 months (1 turn consists 7 phases. 1 phase = 1 week for air-naval unit, rest 6 weeks are omitted as...
You are the spirit of a pond, and spring has come once again! On each of 20 days (turns), roll the two animal dice and two organ dice, then use any or all of the dice once each to take actions – placing animals and bestowing organs upon them, moving your focus from animal to animal, and using their organs to have them think, spot food, eat it, and mate!...