A simple roll-and-move race game from Paris around the world and back to Paris, using a track of 80 squares, which impose various penalties and bonuses to those landing on them. Drawn under the observations of the French Royal Academy of Sciences, the centre of the gameboard is occupied by maps of the Eastern and Western Hemispheres. The 'Terre...
The Marajoaras is one of the names given to the people of the original Brazilian tribe that dates back to the pre-Columbian period, who settled on the island of Marajó and at the mouth of the Amazon River. The Marajó culture has been known in archaeological studies due to its distinctive pottery. In Marajoara, players will act as some of these scholars who...
Intense classic game in which players team up to be the first to move their marbles home. Wahoo was a popular American Southwest game in the early to mid-1900's, and is still played today. A simplified version was commercially marketed as Aggravation, with rules similar to Pachisi. A similar version, finally under the Wahoo name, was copyrighted in the...
Objective: Be the first getting 7 collective gems - moving/acting by turns - On a 10 x 10 grid players are moving by die; grids are covered by 84 coloured slides (7 x 12) randomly, each related to one of 7 fairy tales. Additional 16 slides show events/action gems. Prior to the beginning each player draws one of the 7 fairy tales card. Roll the die and move...
Objective: collect as many bonus points as possible, but don't miss to be back home on time - tactical (geographical) quiz - so called on back of box 3 phases - moving by turn - each player starts on his marked/coloured area I move around collecting cards/images II answer questions regarding images/cards you hold - if you fail discard card III get back...
Objective: collect as many bonus points as possible, but don't miss to be back home on time - tactical (geographical) quiz - so called on back of box 3 phases - moving by turn - each player starts on his marked/coloured area I move around collecting cards/images II answer questions regarding images/cards you hold - if you fail discard card III get back...
Objective: collect as many bonus points as possible, but don't miss to be back home on time - tactical (geographical) quiz - so called on back of box 3 phases - moving by turn - each player starts on his marked/coloured area I move around collecting cards/images II answer questions regarding images/cards you hold - if you fail discard card III get back...
MAREVO is a tabletop role-playing game of folk-horror mystery set in an indifferent city. Inspired by "Supernatural", "Grimm" and post-punk vibes, this game reimagines urban fantasy and mystery adventures. Ukrainian folklore stirs to life between crumbling panel blocks, brutalist monuments, and overgrown parks where the streetlights haven't worked in...
It's nine weeks before Election Day in the United States and the race is too close to call! Twenty states remain hotly contested. Can you guide your candidate through the final weeks of the campaign to the White House? Each week you will allocate each day of the week to one of several actions. These actions include media appearances, scheduling...
Marin ja Mikon liikennepeli is roll and move racing game with two different boards Mikon mikrorata and Marin ja Mikon liikennepeli. There are four slightly different rule sets for Mikon autorata and that game is meant for learning the symbols in the main game Marin ja Mikon liikennepeli. Mikon mikrorata (Mikko's Go-kart race) is very basic roll and move...