Description (EN)The game of The Taba goes back to the origins of the Indo-European civilizations. There are many variants of the game, but most of them are played with The Taba (one of the bones of the knee articulation of a sheep). The players sit in circle and receive a secret card. Only five cards have a "title" with the names of the King, the...
Objective: Find your (coloured) 2 (correspondent) slides (memory) and move your meeple upon to gather them; move further to your (coloured) target space ending the game. - acting/moving by turn - Each player throws the die moving forward & uncovering 2 slides: wrong colour ==> flip them again; right: try (during your following turns) finding the...
Objective: score most winning points climbing up the hill (Drachenberg) with your team of 3 (coloured) meeples - moving by turn - roll the die & make up your mind who of your team should move forward; up to your choice: step out, jump or kick out on your way to the top - collecting winning points by adding the position of all your meeples; game ends after...
In Tabaluga: Der Regenbogenschatz, the objective is to be the first to gather five coloured cards. For setup, 35 cards (each with 3 different rainbow colours) are laid out on the table. The active player throws 3 dice (each with 6 different colours). Then, all players try to find the matching card. The first person to do so keeps it. But be aware! An...
Objective: be the first rendering ice maker machines harmless - acting by turn - use 2 coloured dice to block (evil) ice maker machines; very similar (risky) concept like 'Can't Stop' moving your markers to the top; if you save your current position ==> new starting points during your next turn; if you fail you loose what you'd accomplished during your...
objective: gather as few as possible of those 'snow-tiles'; - acting/moving by turn - active player throws the die & moves forward; if there is no land inside of the race track ==> uncover a slide: Green? ==> place it upon a snowy region; White? ==> keep it (penalty point) if there is another player and/or green land you end on - nothing happens; if there...
Tabernacle of Yahweh is a resource and worker placement Board Game based on a defining period in the history on the nation of Israel. Described in the Bible from the Book of Exodus 25 the Tribes of Israel, after the Exodus from Egypt, are called to bring voluntary offerings to construct a Tabernacle (Heb: Mishkan) or Dwelling Place for Yahweh, the God of...
By any measure, Alexander III of Macedon was an exemplary military commander. If we believe his propagandists, he was always vastly outnumbered, yet he and his elite army were never defeated, always winning a decisive victory. "It is a sobering thought," says Table Battles designer Tom Russell, "that by the time he was my age, Alexander had conquered the...
The first expansion to the popular Table Battles is set during the Wars of the Roses. Players generally have fewer morale cubes this time around, meaning that there's less of a margin for error, and a well-timed blow can be much more decisive. There are also some formations with unusual special abilities, such as Edward IV's ability to act as a "wild die"...
This fourth expansion to Table Battles is on a topic folks have been asking for since the base game was released: the English Civil War. The six battles in this set are Edgehill, both battles of Newbury, Naseby, Tippermuir, and Aldearn. New features of this set include some Absorb/Counterattack reactions that reduce hits by the number of dice on the card...