From user review: In Mystick, players become "Mysticks", powerful beings who must compete for the domination of the physical world by using the magic of their Tarot to manipulate, deceive, and destroy the pawns of Earth. To succeed, a Mystick must control the most power or be the last Mystick capable of wielding the magic of her Tarot. Integrates with:...
Novice mages compete by completing objectives to impress their headmasters. Plays 2-4 players in under 30 minutes. Each turn mages will takes turns drawing mana and spells and deciding the best use of each. By playing different spells they will complete objectives from healing damage of players to summoning the biggest earthen shield. Or even collecting...
'Welcome, ladies and gentlemen, to the most exciting, most underhanded, and most expensive art auction of the century! This is a once-in-a-lifetime opportunity, so get those pocketbooks ready - where else can you purchase a Monet, a Van Gogh, or even a Da Vinci? Do I hear 80 million?' In The Gallerist, you and the other players are agents representing the...
Mystique, the default game for The Mystique Deck, is a climbing game for 2 to 6 individual players that can be also played in pairs (4 or 6 players). In Mystique, the players are spellcasters in combat who start each skirmish with a hand of spell cards; each card includes a number (1-5), a color (red, blue or yellow), and a suit (Suns, Moons, Arms, or...
Clique Mystique is a tile-laying card game for two players, using the Mystique Deck. The object is to own the most cards at the end of the game. Play starts from a randomly dealt 3x3 array of cards and gradually expands into a 7x7 virtual board. Players form groups of closely related cards (Cliques) or completely unrelated cards (Motley Crews), capturing...
The Mystique Deck is a special deck of 60 cards, with each card depicting three different features (instead of two, like a regular poker deck): Colour: Yellow, red, and blue — the 3 primary colours of pigment. There are 20 cards of each colour. Suit: Suns, Moons, Arms, and Crowns. Suns and moons are the ‘heaven’ cards. Arms and Crowns are the ‘earth’...
Mystique Energy is a card game for 2 to 6 players that can be played with a Mystique deck. To set-up, shuffle the deck and place it face down on the table. Each player then draws a card without showing it to the other players, looks at it, then places it face down before them. This is their "energy card" and can be looked at during play. Each player then...
Mystique Circle is a trick-taking game for The Mystique Deck, in which the suits are ranked in a rock-paper-scissors-esque cycle: Suns > Moons > Crowns > Arms > Suns, and face value (1–5) breaks ties; all colors are equal, but you must follow the color led when playing. Each hand, you set aside three cards face-down as a bid for how many tricks you think...
Mystique Domination is a partnership climbing game for The Mystique Deck. Legal patterns always consist of a single color of cards, and suits are irrelevant. With those considerations, the legal patterns are: n-of-a-kind numerical sequence of any length Thus, a single card is actually both pattern types, and thus can be followed by either pattern, and can...
Mystique Guilds is a 2 to 4 player game for The Mystique Deck derived from Nestortiles Duel, by the same designer. You need one Mystique Deck to play the game. In Mystique Guilds, the combination of suit+colour is called ‘guild’. So there are 12 guilds (3 colours times 4 suits). Your goal is to control the most guilds when the game ends. Shuffle the whole...
Mystique Maze is a card game for 2 to 4 players that is played with a Mystique Deck. The players compete to create a chain of cards that connects two opposite corners of an imaginary 3D rectangular prism. The three dimensions of this maze are the three characteristics of the Mystique deck: Colour, suit and number. Setup Each player gets her 'corner cards'...
Mystique Pillars is a game for The Mystique Deck, in which 2–6 players compete to play all the cards from their hands onto four growing pillars of cards. The game is played in two phases: Open draft phase, in which everyone gets to see which cards go into whose hands. Building phase, in which everyone takes turns either: …playing a card onto a pillar by...