Amateurs to Arms! is a historical simulation game of the War of 1812. One player assumes the role of the British (including Canadian) forces, and the other plays the Americans. This often-overlooked conflict ended in a draw historically, but this was not the only possible outcome. The Americans clearly wished to annex Canada to their young nation, while...
American Battlelines is a set of miniatures rules for the time period of 1775 through 1865. The mechanics are based around stands, so any figures from 2mm up can be used. The scale is 1"=25 yds., and 1 stand = 60-80 men. During each turn, both sides roll for initiative. The player winning initiative must then activate one unit. Players then alternate...
Sub-titled "A Short Guide to the U.S. Army & the 'Indian Wars' 1850-90." This rules booklet extensively details the unit organizations for the U.S. Army forces during the period covered, as well as some of the opposing Native American contingents. There are several scenarios included, with even a mini-campaign, for those inclined to conduct such. It is 64...
Publisher description: ""Apache is a game of the settlement of the west. In it 2-6 players portray fictitious Indian and Cavalry leaders as they maneuver their units on the gameboard. The white man . . . must build a rail line, establish ranches, and create towns -- while protecting them from destruction by marauding Indian war parties. The Indians must...
User summary: In the year 1977, Atlantic produced, inside their 15 games-line called “Il Gioco delle Battaglie” (The Game of Battles), 5 "board-wargames" of the Old West/Indian Wars theme (code numbers from 1456 to 1460 in their catalog). Each set included 1/72-HO scale toy soldiers, vehicles and accessories from Atlantic production, plus a different...
One of the first wargames published by NAC in Spain, and one of its easiest too. Straight basic wargame perfect for beginners. Players represent four groups (American, Mexican, Indians and Horse Thieves) which fights for the control of an imaginary territory of the Far West. Contents were: -64x80 cms. mapboard -counters -1 plastic bag for the counters -1...
Your Father has provided a country large enough for all of you, and he advises you to remove to it. There your white brothers will not trouble you; they will have no claim to the land, and you can live upon it, you and all your children, as long as the grass grows or the water runs, in peace and plenty. It will be yours forever. President Andrew Jackson AS...
Your Father has provided a country large enough for all of you, and he advises you to remove to it. There your white brothers will not trouble you; they will have no claim to the land, and you can live upon it, you and all your children, as long as the grass grows or the water runs, in peace and plenty. It will be yours forever. President Andrew Jackson As...
There are 9 red and 9 blue meeples in 3 different sizes. Each player has 3 meeples of the same color and size. The red meeples represent native American warriors of 3 tribes and the blue ones white settlers, cowboys and trappers. The players start at space 1 and try to reach space 70. Red and Blue travel in opposite directions on the blue or red path. On...
This game covers battles of the French and Indian War: Fort Carillon (1758), Québec (aka The Plains of Abraham) (1759) Sainte-Foy (1760) The game scale is very large (i.e., small maps, each smaller than the magazine opened up) but the game itself is reasonably detailed for a "magazine game." This issue also includes a pair of errata counters for issue 43....
Michael Taylor's "Indian Wars of the American West" series starts with "Volume I - The Battle of Adobe Walls" ("Vol. II - Rosebud" and "Vol. III Battle of the Little Bighorn", will both being re-released from their original DTP versions as boxed games with EasyPunch die-cut counters). Also known as the First Battle of Adobe Walls (November 26, 1864), it...