The night before June 6th, 1944, more than ten thousand Allied paratroopers were dropped into enemy territory to prepare the Normandy landings – but the troop-carrying planes were blasted by German anti-aircraft fire, scattering their airborne troops everywhere but where they were supposed to be. You are one of these paratroopers. And as luck turns out...
This expansion put the "Airborne" in "Airborne In My Pocket"! It allows the players to play a mini-game, before the regular game, to simulate the parachute jump to the Drop Zone. All players have a set of Events and place their figuring on the special "Drop" Location. They start on the plane, then must decide when to jump, and how long their wish to stay...
This expansion allows you to reach the Drop Zone by landing on the beach with the rest of the boys. It allows the players to play a mini-game, before the regular game, to simulate the beach landings. All players have a set of Events and place their figurine on the special "Beach" Location. They start when their feet touch the cold water, then they must...
The night before June 6th, 1944, during Operation Neptune, thousands of Allied troops were parachuted into enemy territory to prepare the Normandy landings. During that crucial night, amid the flashes of German anti-aircraft fire, many paratroopers were scattered a long way from their drop zones as their planes were either destroyed or unable to reach...
Book No. 3 in the Airborne series takes the player to the infamous "Dead Man's Corner." This event was depicted in the video game, "Brothers in Arms, but it also plays out well on the gaming table with miniatures. The book includes the culminating struggle by Lt. Col. Ballard and his exhausted collection of airborne troopers. —description from the...
Airborne is a four volume series that seeks to chronicle the combat experience of the 101st Airborne Division during the early days of the Normandy Invasion. Although book 1 of the series, Airborne: The Battle at Foucarville, has been play-tested with Final Combat and Micro Melee, these 12 historical scenarios can be enjoyed with most WWII squad to company...
Aircraft, Battle Force (ABF) is a naval wargame that overs the Solomon Islands & Coral Sea battles & Guadalcanal Campaign of 1942. Each player plots their task forces movement for 3 days (14 hours long) and 3 nights (10 hours each), and also each day’s air searches (time of launch, duration & direction), and also any air strike missions that may result...
A very unusual offering from Pepys. They were commisioned by the Observer Corps as an aid to help sevicemen to recognise different aircraft. There were two sets printed, one with 52 cards and a joker with silhouettes of aircraft and the cards marked with R, O, B, G (to stand for Red, Orange, Blue and Green suits). The second set was still 52 cards plus a...
Airfix Battles is an introductory World War II battle wargame that you can play out of the box with die-cut cardboard counters or upgrade with Airfix models of military vehicles. To build an army, you can either draw cards randomly from your Force Deck or select the ones that you wish. You then set up the battle using the step-by-step instructions in the...