german a-Series Rockets were initially developed as a retaliatory weapon to cause fear and disruption deep in Allied territory. These advanced versions have been designed to turn the tide of battle for an advancing Nazi army. A-Series Rockets are used preemptively in German attacks. They move (are fired) during movement, and the effects of these attacks...
Designed to carry attack aircraft in secret across the Pacific Ocean, the I-400 class was the only operational submarine carrier in the world. Each could carry (3) M6A1 Seiran bombers and still hunt for prey after launch. Built in production quantities during the fall of the U.S. Pacific fleets, these will terrorize the West Coast like never before in...
A feat of German engineering, the Type XXI had improved speed and large capacity batteries, allowing it to travel farther and longer without the need to surface. These characteristics made it the perfect platform for Projekt Ursel, a plan to add rockets to the sub and included a guidance system for targeting. With tested accuracy after the Atlantic...
This is a rule set for WW2 naval combat written in French. This is not a classic wargame, as it has no mapboard or counters, but cards for ships. The rules are very simple. Basically, blank sheets and pencils are the only things needed to start playing. Miniatures are not needed to play but can be used. The main difference with other naval rules is that...
The Battle of Ancona (Italy - 16th June-18th July 1944) was one of the last battles fought by the Polish Forces during the World War II Italian Campaign. Ancona was an important seaport in the eastern Italy and capturing it could shorten allies lines of communication. Ancona was captured at 18th July by the Polish II Corps. "Ancona" was attached to the...
From the introduction - "This is a simple grand tactical simulation game of the interception of an escorted formation of multiengine daylight bombers during World War Two. Two players or teams direct the actions of the escorting and intercepting fighters as they seek to inflict losses on the opposing aircraft while minimising their own losses. In team...
FJGaming builds on the foundations of Biplane Barmy and Blazing Jets to release Angels Two-Zero. This self-contained PDF print-and play game allows you to simulate the air to air battles of World War II from the European Air War to the Pacific campaigns. Like Biplane Barmy and Blazing Jets, the emphasis is on quick play (ten minutes or less) and tactics...