Air Raid 36/46 is an easy to learn WW2 Air Combat Game. It also doesn't take much time to play and scales very well with increasing number of aircrafts controlled. Two players are at least needed but plenty more one each side can join the game. The more units the longer the game takes but it scales really well in terms of gameplay and keeping the overview....
Air Raid - Pearl Harbor! is a detailed simulation and study of an iconic event in U.S. and, indeed, world history. It is an extensively researched wargame inspired by the nearly life-long interest of the designer in the subject matter. Units are individual ships and also individual aircraft, although these are amalgamated into various counters by aircraft...
“Basic Simulation of the Air War component of WWII. Victory: There are two ways to win: Reduce your opponent to zero Production Points. Accumulate twice the Strategy Tokens of your opponent.” The game is played with three types of cards - a Mission Deck, an Event Deck, and Plane Decks (with unique cards for each player, Allied and Luftwaffe). Players set...
"Fighting Air Battles With Model Aircraft." Covers many aspects of wargaming air combat. Chapters cover the models themselves, methods of using model aircraft in war games, and a "strategical/tactical" air war game without models. Time periods covered include pre-1914, World War I, and World War II. The book also covers incorporating model aircraft into...
"How was Crete? It was perfectly all right, except that it was a bloody […] up from […] to breakfast time.” – Brig. George Vasey, Commander, 19th Australian Brigade., 1 June 1941 Early in the morning of 20 May 1941, the Germans launched history’s first totally airborne invasion. As their objective, the Germans chose the island of Crete, strategically...
Airborne Commander is a solitaire WW2 paratrooper deck building game depicting the 101st Airborne Division's actions in support of the D-Day landings. Beginning with a starting deck of just a few men, a couple non-coms and a lieutenant, face off against the German deck while trying desperately to recruit more cards from the drop zone in order to build up...
Airborne Commander is a solitaire WW2 paratrooper deck building game depicting the 101st Airborne Division's actions in support of the D-Day landings. Beginning with a starting deck of just a few men, a couple non-coms and a lieutenant, face off against the German deck while trying desperately to recruit more cards from the drop zone in order to build up...
The night before June 6th, 1944, more than ten thousand Allied paratroopers were dropped into enemy territory to prepare the Normandy landings – but the troop-carrying planes were blasted by German anti-aircraft fire, scattering their airborne troops everywhere but where they were supposed to be. You are one of these paratroopers. And as luck turns out...
This expansion put the "Airborne" in "Airborne In My Pocket"! It allows the players to play a mini-game, before the regular game, to simulate the parachute jump to the Drop Zone. All players have a set of Events and place their figuring on the special "Drop" Location. They start on the plane, then must decide when to jump, and how long their wish to stay...