Each player gets 20 playing pieces (cardboard tokens) to represent different army units: 1 commander, 1 occupying force, 1 bulwark, 2 cavalry, 3 warplanes, 3 artillery, 3 tanks and 6 infantry. The game board is a square grid with buildings and lakes as obstacles. Only the planes may move over the obstacles. each kind of unit has it's own way to move or to...
In Wehrmacht: Fifth Blitzkrieg players can play WWII in the East from May 1942 to March 1943. The battle of Kharkov of May 1942, Operation Blue on June 1942 or the Russian counterattack of November 1942 leading to the Stalingrad encirclement and von Manstein counter stoke of February-March 1943 are all included. It includes two 59 x 84 cm map stretching...
The Game: "Wehrmacht: First Defeat" consists of 240 pieces , a 59 x 84 cm map (printed in Japanese) and 8 pages of rules (in Japanese). Turn length is eight days and units are divisions , corps and armies. Player numbers are one or two and playing time is about eight hours. Players play Operation Typhoon in East Front 1941. The map area covers...
A strategic game of the European Theater of World War II. In many respects it appears to be a simplified version of John Prados' Rise and Decline of the Third Reich; it has a similar production system, in which the powers earn production points for what they control and spend them on units and other things, covers a similar array of military options, and...
Wehrschach, also called Tak-Tik, was published by the nationalsocialist German magazine "Die Wehrmacht" in 1937/1938. It brought modern pieces to a Chess-like board: Infantry, Armor, Fighter and Bomber planes, Artillery, and a unique piece (the 'Hauptfigur'), styled like an eagle, which abstractly represented the government, industrial base, and morale of...
Weltkrieg allows you to re-create well-known (and not so well-known) battles from the wars of the 20th Century on your tabletop, and change the course of history! Scaled for Grand Tactical representation (one miniatures base = 1 company of troops), this first book of the Weltkrieg series includes: The game series rules, divided into Basic, Advanced, and...
Miniature Wargame Rules, set during VBCW or Very British Civil War, it is an alternative history where Edward VIII refuses to abdicate triggering a constitutional crisis which divides the nation and results in Civil war. As a result instead of going to war in Europe, the nation is facing a very British crisis. Platoon to company level rules, designed for...
Inspired by the COIN series, Werwolf: Insurgency in Occupied Germany 1945-1948 is an asymmetric, Alternate History Strategic level board wargame for 1-4 players. It is 1945 and Germany has been invaded and occupied by the exhausted forces of the Soviet Union and Western Allies. Unlike in our timeline, the fighting continues as German resistance fighters...
West Front: The Campaign in Europe 1943 - 1945. West Front is our grand strategic game of the European campaign. It can be played in historical scenarios starting at either the Italian or Normandy landings or in an open landing zone campaign. The game focuses on the Army Group level, with players controlling subordinate armies as the main combat...
West Front '44 is a two-player wargame of the campaigns along the Rhine in the winter of 1944-45 (December to March). The Allies are attempting to establish bridgeheads across the Rhine River while the Germans are planning for their Ardennes counteroffensive. The game uses a variant of the Boots/Manstein's War system to model command, control, and...
A double-blind wargame published in The Wargamer Magazine #35. This Corps/Divisional/Brigade scale game covers the advance into Germany following the Normandy invasion. The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters into "enemy territory". Players...