"Card game. Deck of 90 cards. Simulation of U-boat attacks vs allied shipping during WWII. One player is the wolf pack, the other is the allied convoy." The custom deck includes six types of cards: Target, Detection, Attack, Evasion, Water, and Discard. The Wolf Pack player wins if six Transports are destroyed. The Convoy player wins if four U-Boats are...
The game is named after Wolfheze, a village in the Netherlands. A part of Operation Market Garden happened in this area. It consists of a game board printed on thin cardboard. In addition, players need 2d6, paper and pencil, and some markers and playing pieces. On a turn, a player can choose between rolling the dice and flying. When rolling the dice, the...
Wolfsrudeltaktik is a card game where players take the role of World War II German U-boat wolfpack commanders. The objective of the game is to prevent the Allies from shipping enough supplies to Britain to end the war early, and to sink more enemy tonnage over the course of the war than your opponent. Manage your submarines, utilize your special skills...
One of 9 games released by Helen of Toy that graced many a comic book from the late 50's into the early 80's. Each game was usually shipped in a non-descript cardboard box. The Woods Edge G.I. Battle Game from Helen of Toy featured 88 3D G.I. figures by GIANT (evidently in two colors - Green/Olive & Gray), a Playmat, "2 Die Calculators" which were...
A World at War is an immersive exploration of the grand strategies of the Second World War. With roots tracing back to the classic Rise and Decline of the Third Reich, and its eventual successors--Advanced Third Reich and Empire of the Rising Sun--A World at War pushes this gaming system even further, expanding on the detail and choices. A World at War...
A World at War előzménye a Gathering Storm.Angol:Gathering Storm does for GMT's A World at War what Days of Decision did for ADG's World in Flames. It allows players to simulate the diplomatic, economic, and political...
From the website http://web.archive.org/web/20100110052915/http://www.tsoa.be/html/titelblad_uk_world_at_war.html : The "World at War" is another rules set in our card driven color coded hex based series. Although it was one of our first projects, it has taken us nearly two years to finish, since mechanized warfare is quite different from e.g. colonial or...
The World at War: Europe covers WWII in the European theatre. The game works for 1 to 3 players. Each game turn takes around three months of real time. The players doesn't move counters over the map, but they move wooden cubes. The only one counters present in the game are the air fleets, fortifications and other markers used to manage countries resources...
The primary goal of this game design was to reimagine the classic board games "Risk" and "Axis & Allies" by targeting and replacing or eliminating their least enjoyed mechanics and elements, while retaining and building around their best qualities (particularly "Risk". The game is played on a map of Earth, including all seven continents, broken into 8...