Daisanteikoku no seisui (Rise and Fall of the Third Reich) is a new combining "deck construction" system with "hand construction" system such as Storm Over Pearl Harbor, Defense of Japanese Homeland 1945 and Southern Gambit 1941. It is a board war game that reproduces the whole picture of the Second World War in Europe in a playable format, with movement...
On May 10, 1940, the German Army Groups A and B began their invasion of Belgium and the Netherlands. The Allies, who determined this to be an offensive based on the Schlieffen Plan, set up as planned a line of defense along the Dyle river in Belgium. However, the German main force, the Army Group A's armored forces, broke through the Ardennes forest...
Set in 1948 in an Alternate History where Dragons had risen 5 years earlier during World War II to decimate most of the world's great cities. Armies made up of the remnants of world powers are making a last stand in this semi Co-operative Resource management, engine building, with area control and dice combat game. Take to the air in experimental German...
For miniatures enthusiast or a cardboard wargamer, Larry Bond's Command at Sea naval warfare system, for WWII, emphasizes technical and historical accuracy, woven into a streamlined rules structure that keeps the action fast-paced and fun. The Rising Sun, Vol. 1 in the series, covers the Pacific 1941-43. The boxed set now comes complete with the 3rd...
From the back of the box: During World War II, battles involving battleships and aircraft carriers overshadowed the daring exploits of motor torpedo boats and motor gunboats. However, these Mighty Midgets performed invaluable services, venturing out night after night to attack enemy naval, air and ground forces. They operated in every major theater of the...
This product supports the Command at Sea (CaS) supplement Rising Sun, which provides scenarios covering the first half of WW II in the Pacific (December 1941 - November 1943). A Form 10 lists all the statistics for the ship, along with weapon ranges and hit chances, sensor ranges, maneuvering data, and a damage tracking form - all the information needed to...
(from the back of the book:) Emperor's Fleet provides statistics for the Japanese ships and aircraft, and all their weapons and sensors extant in the Second World War. Over 200 ship-classes and over 130 aircraft are included, many of which have not appeared in print before. All earlier listings for these ships and aircraft have been updated to include...
For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in print before. All earlier listings for these ships and aircraft have been reviewed and updated to include...
Rising Sun over China( RSOC) simulates the Japanese invasion of China prior to World War II (1937-1941) on a table top map scaled at 50 miles per hex with division-level playing pieces and monthly game turns. The simple I-go-U-go game mechanics keep play fast and focused while additional rules evoke the feel of 1930s China. Two player game as written, but...
Rising Sun Over China: Japan vs China 1931 – 1937 is an operational-strategic level two player wargame covering the campaigns in northern China, 1931 to 1937. These campaigns revolved around the regions of Manchukuo (Manchuria) and Menjiang (Inner Mongolia), and culminated in the Japanese invasion of China proper, taking the capital at Peiping (Peking)....
Rising Tide is an area based strategic boardgame where every player takes control over a nation and its armies. In a struggle of warfare these nations are divided into two teams, the Axis Powers and the Allied Powers. By the cunning use of research, diplomacy, production and warfare every player tries to achieve a global victory for his team. The enormous...