This is a solitaire game involving tank command-- that is you control a Sherman tank (17 variations) and command a crew assigned to the 4th Armored Division as you move out of the "Cobra Breakout" following the Normandy invasion. You and your tank move into a new territory and deal with German defenses situated in northern France and, as the campaign game...
Patton's Finest: The Battle of Arracourt, is a simulation of the armored clash between the U.S. Third Army's 4th Armored Division and counterattacking German forces led by the 111th and 113th Panzer Brigades near the town of Arracourt, Lorraine, France, between 18–29 September 1944. This battle is included in High Flying Dice game "A Test of Mettle" which...
Patton’s First Victory is an all-new echelon of wargame, providing a simple, yet accurate, simulation of World War II’s Tunisian campaign and featuring a mere four pages of rules that elegantly recreate the battles fought between Allied and Axis forces. In addition to its simplicity, Patton’s First Victory is marvelously accurate, featuring the full order...
A primarily 2-player hex and counter game about Patton's September-December 1944 attempt to blast through the French Lorraine and get across the Siegfriend Line. The possibility of Patton not having his supplies cut in October and getting the go-ahead to continue his September advance is a 33% playing option. (Battalion to) regiment to division level....
A diminuation of the designer's Patton's Lorraine Campaign, this is at basically division level and much faster to play. Weekly turns as in PLC, 10mis/16kms per hex, 9 starting Allied units and 13 starting Germans - 17 units each side. If Patton does well enough that Operation Marketgarden is cancelled and his supplies continue, either his victory...
Patton’s Third Army is a solitaire game system where the player takes command of General George Patton’s Third Army during the campaign across France in 1944. The game begins immediately following the Falaise Battle and continues through to 15 December, at which point Third Army was sent to fight In the Battle of the Bulge. Your goal as a player is to...
Patton’s Vanguard: The Battle of Arracourt, 1944, is a two-play area movement game that simulates the German counterattacks in the Lorraine region of France. As the summer of 1944 drew to a close and Combat Command A of the American 4th Armored Division passed through the French town of Arracourt the war seemed all but over. It seemed as if nothing could...
It was sort of like "Pearl Harbor" all over again, but worse. Twice as many allied deaths, 400 ships lost, while the authorities resisted both the proven convoy system and the common-sense approach of simply turning the lights out on coastal cities. It could have been much worse. While Stalin knew about Pearl Harbor in advance, Hitler did not. The...
Utah and Omaha: The American Beaches are the second and third games in Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 – 8, 1944) of Allied landings in France to liberate Europe during World War 2. Using fluid and dynamic systems for integrating the fierce combat and rapid movements of the companies and...
Juno: The Canadian Beach is the first game in the Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 – 9, 1944) of Allied landings in France to liberate Europe during World War 2. Using fluid and dynamic systems for integrating the fierce combat and rapid movements of the companies and battalions contesting the...
Sword and Gold: The British Beaches are the fourth and fifth games in Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 - 8, 1944) of Allied landings in France to liberate Europe during World War 2. Using fluid and dynamic systems for integrating the fierce combat and rapid movements of the companies and battalions...