Found in issue #7 of Little Wars magazine, fall 1977 (the game is also described in the rules as “Baselisk Game #2"). Tactical Studies Rules (TSR) published a total of twelve issues of Little Wars magazine from 1976 to 1978 before folding it into The Dragon. Components 1 11x17” area map of China and Southeast Asia 160 uncut, unmounted counters 4 pages of...
Long Range Desert Group (LRDG) is a solitaire game covering small-scale British operations against the Axis forces in North Africa. The player has to carry out one of four missions, or string all four together in a campaign game. LRDG uses the Commando series rules. Each mission card grants the player a specified number of operations points to reach...
The Longest Day is an Operational level Monster board-wargame depicting the assault, buildup, and breakout of the World War II Normandy Invasion. The game includes 2603 counters representing Battalion sized units and command units up to Corp level of the Allied and German armies in Northern France. Seven map boards depict the invasion beaches and areas as...
June 6, 1944, midnight, the day of the Normandy landing operations. Orders are given to the elite members of the 101st Airborne Division to destroy a radio tower installed in a French village occupied by the Germans. You lead eight paratroopers to this village, where the Germans are advancing an unimaginable plan! The time limit is 6 hours. Will you be...
Look, Sarge, No Charts: WWII is the first offering in a new series of wargame rules that seeks to enable players to play miniature wargames without charts. For the WWII rules, each stand is 1 platoon, with some sections as HQ, machine guns, or mortars represented. The game scale is 1"=50m and one turn about 15-30 minutes. The standard basing is 3" wide...
A wargame in French published in 1982. It's about the general Patton and the 3rd US army liberating Metz on the way to attack the Saarland. It's a small scale little wargame with hex and counters. It's based on usual rules from that time: zones of control, communication lines, combat table based on attack vs defense ratio. One hex is for 3 km - 2 miles....
Strategy & Tactics magazine #28. Time Scale: 1 day per turn Map Scale: 2 km per hex Unit Scale: Battalion/Regiment Lost Battles is an operational game covering various Eastern Front battles at battalion - regiment level. These battles are fought on a generic map that represents the types of terrain found on the Eastern Front. The game has that essay...
The shocking defeat of France in 1940 created a unique opportunity for Thailand to regain territory it had lost decades before. When Vichy France refused to give it back, fascist leader Plaek Phibunsongkhram launched a blitzkrieg attack in January 1941. The fighting stopped eighteen days later, and with Japanese mediation, Thailand won back her lost...
The front is shifting. Behind enemy lines, soldiers cut off from command face a fate worse than defeat — capture, interrogation, and silence. These are the Lost Ranks: four Jacks separated from their armies, unable to fight their way back alone. A lone Spy moves through the chaos. Getting your operative home is a coup. Losing them to the enemy is a...
Lost Victory: Manstein at Kharkov, Winter 1943, puts you in command of the opposing forces in the winter 1943 campaign. A unique integrated Ops Phase lets you choose what your units do and when they do it without any artificial limits on when they can move and fight. This system is complemented by a system of combat bonuses that lets you choose just the...
Loups gris en Atlantique (Grey wolves in Atlantic) is a single player game which simulates German patrols of a U-boot during WWII. The player is a U-boot commander and his mission is to sink a maximum of allies boats during the beginning of 1941. He has choice between 4 types of submarines (VII, IX.B, IX.C, IX.D2) with their own specificities and he can...
Do you spend hours painting little men only to put them on a shelf somewhere to collect dust? Well no more get those figures down and bust loose LPM (little plastic men). LPM is usable for any size figure from one inch to two feet. Reenact famous battles from squad to battalion size. Easy to learn you will be playing in no time, so get out the dice and...