The kamikaze attacks -- deliberate mass suicides that turned aircraft into devastatingly effective guided missiles -- were a unique phenomenon of World War II. In the closing months of the Pacific conflict, the desperate but indomitable Japanese command formulated a last-ditch equation: one plane could equal one ship. "Kamikaze" is a two-player wargame...
What if Word War II hadn’t ended in 1945…? What if the Manhattan Project had been delayed…? The historical end of the Japanese Empire occurred in August 1945, before the invasion of Japan. For over 60 years, historians have debated what could have happened if a number of events had ended differently. Kamikaze 1946 proceeds from a historical base to...
Kampen om Norge ("The Battle of Norway") is a strategy board game about the German invasion of Norway in 1940. Each player takes control of the armed forces of either Norway, The Allies, or Germany. Using plastic soldier playing pieces that represent armies, and cards that represent war ships, bombers, fighters and special actions, the players battle for...
Objective: Eliminate your opponent/ - moving/acting by turns - Gameboard is your battlefield. You have several different military units with different qualities (range, power,...) at your disposal. 1. Place your 25 units into the red/blue marked areal. 2. Advance your units 3. Attack if enemy is within allowed range & vulnerable by your unit 4. Remove...
Command Quality Triumphs Over Superior Numbers! Most WWII rules leave you wondering how the Germans ever won a battle. Usually they fought out-numbered and against opponents with equal or superior equipment. So how did they ever win? The answer lays in their outstanding unit-level leadership. Kampfgruppe Commander places leadership quality at the...
Kampfgruppe Commander is the winner of the prestigious Origins Award. This updates third edition adds two scenarios, a template for vehicle cards, and makes many small tweaks to the system --incorporating ten years of player feedback. A poorly led Soviet tank brigade uses its entire turn simply to move and fire at an enemy held town. The German commander...
The third in the Kampfgruppe system series, this volume covers weapon systems such as mortars, which provided infantry units with their own integral 'artillery' support (down to platoon level in most armies). It also considers rockets, which were frequently employed in the close support role during street fighting and 'bunker busting' operations along with...
Tabletop Miniature Wargaming (ideal scale 20-25mm). Whilst many rulesets (out of necessity) scale down companies and platoons to a mere shadow of their actual establishment, this game is based on the concept that each model on the tabletop represents a single combatant. As a result, basic tactical units such as squads or sections, or even individual...
From the Publisher's Website, "Written by Warwick Kinrade, Kampfgruppe Normandy is a huge 348 page, full colour hardback book containing rules for playing miniature wargames set in Normandy during the summer of 1944. Kampfgruppe Normandy is a completely new games system that includes detailed rules for such aspects of warfare as: command and control...