Invasion Normandy simulates the campaign fought in northern France from June 6, 1944 through the Allied breakout. A 2-4 player game that can be played solo if desired. The game is played on a hex-grid map with players taking turns activating units to move and fight in various ways. Rules covering variable reinforcements, bombing missions, offshore...
Invasion: Norway simulates this fascinating campaign using a streamlined version of the acclaimed Britain Stands Alone game system. Fully integrated land, air, and naval rules accurately portray the complex interplay of warfare in three dimension (land, sea and air) in a way that is easy to learn and play, and keeps both sides constantly involved in the...
In the early months of 1943, the United States and British Commonwealth forces had finally defeated Rommel and the axis armies of North Africa. The allied leaders were in disagreement on what the next step should be; invade Italy, the Balkans, or France. Stalin was desperate to open another front in Europe. Churchill wanted to invade Italy which he labeled...
This fine game was published in 1972 in Panzerfaust magazine, with an unmounted map in four sections, unstapled rulebook in two sheets, and unmounted two-sided counters -- one of the very first (if not the first) wargames to use two-sided counters for step reduction. Fortunately, a mounted die-cut set of counters was available for like $1 additional, so we...
Focusing on the British 8th Army's initial phase of the Invasion of Sicily in 1943. This packet covers the two major airborne landings and the drive up the eastern coast of Sicily during the first week of the invasion. Montgomery and Patton led their forces across the island to Messina but not without controversy. Montgomery called for Operation Ladbroke...
What If the Japanese Invaded? (IPH). It’s a low-to-intermediate complexity, strategic/operational-level, alternative history wargame of the campaign that could've resulted had the Japanese decided to launch an amphibious invasion of Oahu at the same time as their historic air raid. The game is intended for two players, one commanding the Japanese and the...
The Allied invasion of Axis-held Sicily, called Operation Husky, 10 July 1943 - 17 August 1943, was one of the greatest seaborne invasions of World War II. This game allows players to re-enact the invasion.This was the third game in the Rand Command Series, Volume 1. The game has a small (17"x16") map and 72 unit counters representing armor, infantry...
A cousin of Vance von Borries's East Front System, Invasion Sicily covers the Operation Husky, 1943. The major difference from the Barbarossa games is the addition of an "efficiency rating" to all units, which affects combat in a variety of ways to make it less predictable and less subject to factor-counting (similar to OCS's action ratings). The Allies...
A postcard wargame that places you in the role of a sniper during WWII Game takes 15-45 min. Components: 2d6 and the 2 counters that come with the game. The goal of the game is to take out as many target enemies as possible while trying to survive. The game is played by rolling dice in a variety of tables and deciding the best moment to take out your...
Invisible - Unsichtbar - is a solitaire wargame that depicts the struggles of a U-Boot Kommandant and his crew during WWII. The game takes place through a series of turns where you will be patrolling for merchant ships and destroying as many of them as possible. SETUP Choose between the two types of U-Boots available: Type VIIC or IXC. Pick the ID, U-boot...
Iraq 1941 is a conflict simulation of the 1941 British invasion of Iraq. Also known as the Anglo-Iraqi War, this was a struggle for critical oil fields that could spell doom for Great Britain if lost. Outnumbered two to one on the ground and in the air, the British defeated the Iraqi army and their German allies in a free-wheeling air and ground campaign....
Iron Bottom Sound 2 is a tactical simulation of night naval surface combat in WW2. Iron Bottom Sound 2 captures the flavor of bloody night surface battles fought off Guadalcanal. A past property has been succeeded because it focuses it on the combat at nighttime though the system was greatly changed from the Ironbottom Sound. The only fault of this game...