Axis vs Allies in the European theater WWII, strategic from 2 to 3 players. Downfall of the Third Reich uses most of the mechanics of Downfall of Empires, but modifies some of its rules to adapt them to the conflict of the Second World War. The DoTR incorporates tanks and new technologies such as blitzkrieg, Urals industry, amphibious landing and many...
龍城飛將:抗戰之太原會戰 ("Siege Songs: Battle of Xuzhou") is a two-player board wargame that simulates the battle of Beiping- Tianjin and the battle of Taiyuan, from Jul.7 , 1937 to Nov. 10, 1937. "Dragon City" is the third game in the War of Resistance series. Each turn represents 1 week and each hex is about 10-12 km across. Each unit is from battalion to division....
Introduction: Drang Nach Osten! is a historical wargame/simulation of the German invasion of the Soviet Union on 22 June 1941 that lead to the gates of Moscow and ultimately to the destruction of the Wehrmacht and the fall of the Third Reich. Drang Nach Osten! is a complete wargame of the largest invasion in history, but may be incorporated into the larger...
Introduction: Unentschieden! (Europa II) is an expansion for Drang Nach Osten! (Europa I), an historical game/simulation of the German invasion of the Soviet Union on 22 June 1941 that lead to the gates of Moscow and ultimately to the destruction of the Wehrmacht and the fall of the Third Reich. Drang Nach Osten! carries the Russian campaign from June 1941...
Dreadnought: Surface Combat in the Battleship Era, 1906-45, is a two-player simulation of surface naval warfare in the period 1906 to 1944 with the primary emphasis on the role of the all big-gun battleship (Dreadnought) in fleet actions. Historical and non-historical battles and naval campaigns are presented. Essential elements of surface naval warfare...
"Drive on Damascus" recreates the one major campaign between the Allies and Vichy France during World War II. It is an operational wargame recreating on the battalion level the Allied invasion of Syria and Lebanon in June 1941. This game has been built around two basic situations: the historical invasion and a hypothetical one, covering the chance of...
(from the rulebook :) This design is actually the third edition of the "Kursk" game originally published by old-SPI back in the early 1970s, which was later redesigned into a second edition, retitled as: Eric Goldberg's Kursk: History's Greatest Tank Battle, July 1943. The first edition of the game used the proto-system originally devised by James F....
Panzerschreck Magazine #12. This game covers the German Army Group North's drive on Leningrad in 1941, with corps and army-level counters and one week per turn. This issue also contains two "mini" games, Masada (covering the Roman siege of 72-73) and "Invasion" (a reprint of a 19th century game on a possible invasion of England). As with all Panzerschreck...
Drive on Leningrad: 1941 (CIE Volume 1) is a two-player series of games focused on campaign scenarios at the division/corps level. The system uses the same maps as War in Europe (WIE), with updated graphics and a more detailed terrain analysis. The counters have been upgraded and are presented with historical identifications. The game system utilizes a...
The Campaigns in Europe series features graphically updated War in Europe maps with a more detailed terrain analysis. Game counters have been upgraded as well and are presented with historical identifications while full-color PACs provide tracks, lists and setup maps. The system uses move/fight or fight/move phases followed by a variable mechanized phase...