Welcome to Devil of a Job, a solitaire World War II print and play wargame. In this game you are in command of a group of British Airborne on a daring raid in enemy-occupied France on D-Day to capture and hold two key strategic bridges. As part of Operation Tonga these were key objectives that had to be captured intact, to help allow Allied troops to break...
The Devil’s Beach depicts the invasion of Omaha Beach and the fighting across the Normandy countryside on June 6, 1944. Player’s control the American and German forces that fought in the battle, in a bid to uphold history, or to change it. UPDATE: This game has been redeveloped by the new LnLP staff improving the counters, maps, rules, and scenarios in the...
"Devil's Cauldron" is a company level simulation of the Northern two drop zones in Operation Market Garden. It is loosely based on an old Victory Games wargame called "Panzer Command". Command and control is emphasized in this system and the game includes extensive documentation and historical background. Components include 4 linking maps (for the grand...
The Battle for Fort Driant marked the end of Patton’s campaign in the Lorraine. Following the breakout of the US Third Army from Normandy and its drive across France, Patton’s forces had fought hard and victoriously. However, by the end of September shortages of fuel and ammunition forced General Dwight D. Eisenhower to order a halt. Those supplies that...
January 27, 1943 - American bombers are in the air for their first daylight bombing raid against the German homeland and the mission is to destroy strategic naval construction facilities at the port of Wilhelmshaven. You and your crew are manning the Bone Rattler, a B-17 Flying Fortress, one of roughly fifty bombers on the raid. Your mission is clear, but...
Dice Command is a semi-abstract tactical wargame for 2-4 players. Each game players will go head-to-head in a tug of war style battle. To fuel the War Machine, players carefully build up their army and technology while simultaneously adjusting to the movements of their opponents on the battlefield. Deciding when to attack and when to defend can mean the...
“I don’t think I have ever given any troops a tougher job than this.” –Commander of Guinea Force, Lieutenant General Sydney F. Rowell about the upcoming battle for Milne Bay. Although the Japanese called off their invasion of Port Moresby following the battle of Coral Sea in May 1942, the high command of the Imperial Japanese Navy still wanted to continue...
An ambitious project, Digital Empires attempted to cover rules for all miniatures periods and scales: skirmish to large armies, caveman wars to science fiction battles of the future. It was only available as a pay-per-PDF file from the publisher, and was over 50 pages long. It covered everything in miniatures combat: movement, morale, ranged weapons...
Dinant ’40 is a simulation game covering the first 4 days of this critical battle. Rommel’s crossing at Houx and his subsequent dash across France was immensely helpful to Guderian’s breakthrough at Sedan further south and the breaking of the French army. On May 12th, two days after the start of Fall Gelb (Case Yellow), Guderian’s, Reinhardt’s, and Hoth’s...
By the last years of the Second World War, the NSDAP’s party militia, the Armed SS, had taken on a front-line combat role. Though not the elite units claimed by Nazi propagandists, these formations had priority for new weapons and manpower, giving them considerable fighting power. Dishonor Before Death is a Panzer Grenadier expansion book, with 30 new...
Disposable Heroes and Coffin For Seven Brothers is a WWII platoon-level skirmish miniatures wargame. Each model represents one soldier or vehicle. The game rules are easy to learn and attempt to limit charts as much as possible. Most rules have an 'intuitive' feel to them, making the game flow smoothly and quickly. Players alternate unit activation. Each...