From the rules booklet Dark December is an operational / grand tactical level simulation of the operations known to the Americans as The Battle of the Bulge. The situation is explored in a campaign game, three scenarios, and an extended game which covers the Allied offensive to reduce the Bulge. Components - One 22" x 34" map. 24 page Rules Folder. 28 page...
"The Dark Sands" takes the wargame system from Ted S. Raicer’s sold-out and critically acclaimed The Dark Valley: The East Front Campaign to the legendary battles of North Africa in World War II. From the most successful British armored operation of the war, Operation Compass, to the climactic battle two years later at El Alamein, The Dark Sands breaks new...
Dark Seas is a wargame featuring the night battles between naval forces in the Second World War. The Second World War saw many battles fought between opposing navies. A large number of these were surface actions fought at night. Dark Seas is a quick playing game that simulates these actions. To play, you should have: two six sided dice, a twelve sided die...
This is a relatively fast, simple (introductory) hex-and-counter FREE print-and-play boardgame about the 22Jun41 Axis invasion of Russia, using my 1984 Dark Crusade's popular firing point combat system (also used in my games Tiger Attack! and Eagle Attack!) - upgunned 50% for fewer battle rounds - plus (infantry unit flip-side) fortification. No Zones of...
DARKEST DECEMBER is a detailed new Advanced Tobruk system (ATS) game that tells the story of the Battle of the Bulge from the perspective of the American 3rd Armored Division, facing down an onrushing German 116th Panzer Division during 20-24 December, 1944. The ATS gamer is hurled into the height of the most dangerous period of the Battle of the Bulge, in...
This is the seventh game in the Pocket Battle Games series from LPS, Inc. This game is issued free by ATO and other wargaming companies and recreates 1st SS Panzer Division's westward dash during the Battle of the Bulge. A deck of cards is used to determine the number of activations each player gets as well as combat results. The game features bridge...
One of the great “what ifs” of the Second World War involves Germany surviving long enough to field a large force of operational jets. By the end of the war the Me-262 and Me-163 had been operational for awhile and there were many others either in the experimental stage or on the design board. Jet bombers escorted by jet fighters were certainly not out of...
Day of Days: The Invasion of Normandy 1944, takes on the the first 10 days of the Normandy landings at the company level. The Allied objectives are to land successfully and push far enough off the beaches to guarantee a rapid advance into France. The Axis player needs to either defeat the initial landings or plug them up to create a stalemate. This game is...
From the introduction: "Day of Infamy is a simulation war game about the Japanese raid on Pearl Harbor on December 7th, 1941. The game is meant for two players...{but] can easily be played solitaire" A deck of cards is needed to play. Each turn (of six) represents one wave of attackers. Each side draws cards to deploy units (Japanese air units arrive in...