Admiral is a naval tabletop game, for two players, settled in the world war II, where each player commands ships from one of the six navy involved in the conflict: Kriegsmarine, Royal Navy, Regia Marina, Marine Nationale, U.S. Navy and Nippon Kaigun. This book provides you with all the rules you need to play, the features of all units involved and several...
Admiral of the Fleet (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period. Looking for a fast-play but realistic tabletop simulation that combines a unique command/signaling system with combat that is as exciting and unpredictable as naval warfare really was? Bored with...
Flag Officer's Handbook: 50 pages of rules and diagrams plus printable signal card deck (67 cards) and Flag Officer Signal Book sheet. The FOH explains in detail how the cards can be used to add a new dimension to your naval gaming experience by introducing this innovative method for aspiring flag officers to command their fleet on the game table. Due to...
Scenarios Volume I: 66 pages including background information, maps, orders of battle (OOB) and setup diagrams plus 169 pages of pre-formatted, ready-to-print ship logs. Ship Logs are required to play AOTF. The 5 scenarios include: The Battle of Tsushima (1905 - historical), The Battle of Crete (1898 - fictional), The Battle of Dogger Bank (1915 -...
Admirals' War: World War II at Sea (AW) is a board game recreation of the strategic naval situation in WWII from the early months of the Atlantic war to the decisive Battle of the Philippine Sea in late 1944. All the major combat ships in the Axis and Allied navies are portrayed in the game in a simple (but not simplistic) simulation of the war on a...
This is an update of the World War II: European Theater of Operations game published by TSR/SPI. It is a corps-level simulation of the battle in Europe during World War II. Advanced ETO is much more than just another World War II strategy game; Advanced ETO is an accurate simulation of the war in Europe, with historically accurate forces and combat units!...
From the publisher's website: The first game to cover the entire East African Theater of Operations during World War II, Africa Orientale Italiana (Italian East Africa or AOI) is designed to expand Advanced European Theater of Operations into Africa and the Middle East, as well as presage the general war in Europe, beginning with the Italian invasion of...
From the publisher's website: Advanced Pacific Theater of Operations is the most comprehensive game ever published on this topic, encompassing the entirety of the war in the Pacific. From the Japanese invasion of China in 1937 to the end of the war, the entire conflict is portrayed. Like AETO, the forces in APTO are exactingly accurate and have been...
"Advanced Salvo!" is a simple World War II naval wargame consisting of rules, game tables, ship counters and markers. It plays very much the same way as the Salvo! game published by Minden Games, except with further refinements. The game may be played solitaire or by two players and the rules are worded for solitaire play. Advanced Salvo! is fully...
North Cape is a strategy solitaire or two-player wargame simulating the Battle of North Cape in 1943 between German and British naval forces. North Cape uses the rules of Advanced Salvo! European Theater, as modified for this particular engagement. Components North Cape comes with a set of counters, a Sea Display and Game Tables and five pages of rules....