Part of David Schroeder's "Der Weltkrieg" wargame series. Gorlice-Tarnow Breakthrough: May 1915 The head of the German armies, von Falkenhayn, wants the focus of the German operations in the war to be on the western front. Yet to make this a reality, he feels that relief must first be provided to the endangered Austro-Hungarians. Recent Russian pressure...
Setting The East Ablaze! contains miniature wargame rules for warfare in Central Europe, Russia, Central Asia, China and elsewhere from the years 1917-1926. These rules are designed for medium-sized games (c. 60-70 figures per side), but they do work just as well for smaller skirmish-level games, and for larger games of up to 500 figures per side. Rules...
Red Dawn Rises! Revolution in Central Asia 1918-1920 is the first in a planned series of scenario books for our Setting the East Ablaze rules. Although written specifically for warfare in Central Asia in the aftermath of the Russian Civil War (1917-26), we have found that the rules are very flexible. The earliest they have been played successfully is the...
Mad Mullah & Operations in Darfur is an expansion for Setting The East Ablaze! It details 5 British campaigns against Muhammad `Abd Allāh al-Hasan (otherwise known as the "Father of Somali nationalism" for the Central Powers, the "Emir of the Somali" for the Ottomans, "Mad Mullah" in the British empire) and his Dervishes between 1901-1920 It contains:...
"Almost all new wargamers start their careers by fighting a succession of single, unconnected battles;...but before very long he begins to feel that something is lacking, that these individual games...need some connecting link to make them more satisfying and to give an objective other than just trying to destroy the other fellow's army. In their words...
(from the Critical Hit Website:) Shipbase III is the game of naval warfare from 1890-1945. More than just a set of rules, Shipbase III is a computer program that handles all the record-keeping and serves as an interface between you, the gamer, and thousands of lines of code representing years of technical research, allowing the players to concentrate on...
Based on LFG's "Broadside and Salvo", Si Vis Pacem is a set of fast play naval wargaming rules designed to enable the largest battles of World War One, including Jutland, to be played and finished in a day. Si Vis Pacem, Para Bellum (“If you desire peace, prepare for war”) was the motto of the Royal Navy at the time of the Great War —description from the...
Based on extensive historical research, Clash of Giants provides the naval wargamer with everything they need to fight the battle of Jutland, either as a battle or as a mini-campaign. Clash of Giants has been written for use with LFG's "Si Vis Pacem" WW1 naval rules, but is adaptable for use with any set of naval rules covering the period. As well as the...
Based on extensive historical research, The Cold Wastes provides the naval wargamer with everything they need to fight the early war battles of Dogger Bank, Heligoland Bight and the Scarborough raid. The Cold Wastes has been written for use with LFG's "Si Vis Pacem" WW1 naval rules, but is adaptable for use with any set of naval rules covering the period....
Strategy & Tactics magazine #135. Sideshow covers World War I in German East Africa (now known as Tanzania). It includes a 22"x34" map, 200 counters, 14 pages of rules. Scale is 16 miles across for each hex, each Strength Point is 100 men or 2 guns, individual leaders. Each turn is one month. The whole campaign lasts 50 turns. Main mechanics are individual...
From the back of the book: Skirmish Elite Tanga is a complete book for recreating skirmish-level battles and campaigns centered the fighting around Longido and Tanga in East Africa in 1914. The book includes eleven scenarios that can be played alone or together in one of two campaigns. Maximum replayability: the Skirmish Elite system features a realistic...
Donald Featherstone is one of the cornerstones of modern miniatures gaming. His first book was published in 1962 and the last one I've seen was published in 1998, but there may be later ones, too. This "game" is only a book - no figures, terrain, dice, etc., are provided. It contains his rules for skirmish miniatures gaming. In skirmish wargaming, each...