Game covers the campaign that took place in 1914 along the Western Front from the beginning of August 1914 until the beginning of November 1914. In addition to the Grand Campaign game, the scenarios highlight specific army actions during the Battle of the Frontiers, the Retreat from Mons and the Miracle of the Marne. Two 34" x 22" maps represent NW Europe...
Home Before the Leaves Fall - 1914 Western Front Campaign and Battle System The game covers the opening campaign of the Great War in the West with the Germans carrying out the Schlieffen Plan and the French their Plan XVII. There are rules and counters for a map campaign but the heart of the system are the novel tabletop rules to fight either corps on...
Tactical (plane to plane) miniature wargaming rules for World War I, including the Italian, Near Eastern, and Russian Fronts. As the rules cover the period of 1915-1920, they also encompass the Russian Revolutions and the Polish-Russian War of 1920. Statistics are given for hundreds of aircraft. The game is designed for 1/285 scale aircraft. Adjustable...
Offensive Patrol is a supplement for the Hostile Aircraft WW1 miniatures dogfighting rules. This book contains 101 historically accurare scenarios of offensive patrols during WW1. It extends the setting to fighting thru the Russian Revolution and includes both big and minor nations,scenarios can be used with many rule sets including Hostile Aircraft, Fight...
I, Spy is an exciting contest of disguised intentions, political manipulation, and spy games spanning an espionage-wracked pre-war Europe. Deceive your opponents as an agent secretly working for a European power, recruiting key assets, buying off politicians, and instigating sabotage against foreign capitals. However, you will need the reluctant (or...
Idiotic & Useless allows players to fight WWI battles taking place outside of static trench lines as if the employment of armor has allowed one side to break through into "the green fields beyond," as if the Germans had manufactured large quantities of tanks of their own, as if the experimental tanks of the era were employed in quantity, or as if H.G....
Miniature Wargame rules for the First World War in the Middle East. “…Til we meet again, if the Lord Spares Us”. So ends the last letter written home from Gallipoli veteran 202537 Lance Sergeant Albert Skinner, 2/4th Royal West Kent Regiment, just a few weeks before his death in the hills near Tel Khuweilfe, a few miles north east of Beersheba, Palestine...
Possibly translated as All Forward on the Eastern Front, this game covers the entirety of World War 1 in the East in 10 turns / about three hours. It is the companion game to the designer's take on the Western Front in WW1, All Quiet on the Western Front. The card backs in both games say Storm Over Europe, and the two games can be combined to play out the...
Two field camps face each other in trenches. There are obstacles between these entrenchments, so that the advance can only take place in zigzags. Each field camp has the same number of divisions and regiments, represented by large and small colored pyramids that tilt as you move. In doing so, they push enemy companies (red dots on the game board), which...
Imperial Fever is a deckbuilding game for three to four players that recreates the period between 1881 and 1915. Players will vie for world dominance as they take on the roles of the United Kingdom, France, the Central Empires (Germany and Austria-Hungary) and the Emergent Powers (the USA and Japan). The game features a unique approach to this complex and...