Aether Captains is a steampunk themed, scenario-based, asymmetric board game for 1-6 players. One player commands the mighty naval zeppelins of the Grand Compact: Dauntless and Dominion. As Commander, you have been tasked by the Emperor to defend the Grand Compact and Arkady from the merciless sky pirates. With your staunch crew of steam welders...
Clash of Corsairs is an expansion for Aether Captains and not a standalone game. This expansion includes new components for the Navy Commander and the Empire as well. Clash of Corsairs adds 2 new ships for the Navy Commander as well as new Action Cards but also different and new Objectives for the protector of Arkady that increase the replayability of the...
Fleet of Doom is the 2nd expansion of Aether Captains and is not a standalone game. This expansion includes new components for the War-Captains. It adds the triple dice-ships for the War-Captains along with new rules and strategies. The triple dice-ships are quite similar to the Navy Commander’s ones but are also equipped with new abilties and Action...
Air Pirates have gathered at the mysterious Black Canyon to decide who shall lead them next. It is trial by combat! Build the strongest ship, stock it with ammunition, a fearless crew, and a fast engine. Then engage in a do or die dogfight to see who will have supremacy over the Federation of Air Pirates. An Aether Captains Pirate Skirmish Game for 2 to 4...
An ever changing Battling card game theming with Fantasy world Aetherius is a highly dynamic and competitive Battling card game that immerses players in a fantastical RPG world filled with swords, magic, alchemy, gods, and dragons. The game features various factions, including the hegemonic Pomerania Empire and its prosperous duchy Szcecin, the mysterious...
アフィニティー (AFFINITY) is a game of fantasy medieval war and politics, from Japan. Players build up armies to fight for the kingdom, using bluffing and bargaining. Using psychology to out-think the opponents is needed, as the ending is never certain. After a long war, the feudal system has declined, and leading aristocrats began to fight for the right to...
A solo card game of exploration and conquest in Africa. Playable solo, or with two or three players. The game is played with three custom card decks, the Province Deck, Unit Deck and Event Deck. There Province Deck has cards for eight provinces, each rated for income and defense. The Event Deck contains favorable and cataclysmic events. The Unit Deck has...
The bloody saga of Mexican and Colombian cartels following Pablo Escobar's death. It's 1994. Pablo Escobar has been killed, and the Colombian Medellin cartel has been dismantled: a short lived victory for the DEA. The Mexican cartels now see an opening to establish a new organized trade. Power shifts from Colombia and now centers on Mexico as the primary...
After The End is 1 to 5 player (14+) cooperative board game with turn based action/tactic RPG mechanics. The game features a story driven dynamic campaign of 30hrs+ divided in scenarios of 45 to 90 minutes in which players actions and choices will define the ending. After the End is set in a post apocalyptic Chicago lying in ruins and covered with ice and...
Description courtesy of BoardgameNews.com After the Flood – a three-player game that’s set in Sumeria, with players using regional resources to trade for goods not produced in the area while also building short-lived empires for long-lasting victory points. “Certain mechanisms were created with three players in mind,” says Wallace. “You score an empire...