Gear Jacket is a print-and-play combat-based game for two to four players. Each player takes on the role of a Gear Jacket pilot and battle his or her opponents in a variable arena. In the not-too-distant future, a struggling television network gambled on the idea of a reality show about giant robots battling each other. The concept was a huge hit. Across...
From publisher's website: Gear Krieg takes you back to the Second World War, but with a twist. Imagine for one instant that the wonders promised by visionaries and pulp writers became true -- the conflict we remember would have had a much different, and deadlier, face. Step into the world of the novels; step into the world of Gear Krieg. Basic Premise:...
An expansion for the Gear Krieg Wargame base game that extends the system to the North African Theater. Includes: - Alternate Historical Background for the Desert Conflict. - Table Top Rules for fighting in the Harsh environment of Africa. - 7 detailed desert scenarios with maps. - Basic TO&E (Tables of Organization and Equipment) for the expeditionary...
From the back of the book: The Companion is a must-have handbook for all Gear Krieg field commanders. In addition to new units and weaponry, it includes advanced rules for artillery support, specialized infantry equipment, combat engineering and much more. The book also features a primer on small units tactics and a step-by-step scenario generator to...
From the back of the book: The United States, the Commonwealth, the Soviet Union – the Allies. Very different countries, united in the crucible of war to defend the Free World against the growing darkness of Fascism. Thrown against their will in a maelstrom of conflict, they are Freedom's last defenders. This Gear Krieg supplement features: - A brief...
From the back of the book: Nazi Germany, Imperial Japan, Fascist Italy – the three nations united by the Pact of Steel to form an Axis around which the world was to revolve. Three highly disparate countries, led by cruel regimes intent on conquering the world and bending it to fit their twisted vision of the future. By blood, sweat and superscience, they...
Publisher Blurb: This tactical sourcebook explores the various theaters of the early days of the Alternate Second World War and the operations that took place in them. Fields of War contains numerous tactical scenario seeds for the Gear Krieg universe that can be played together or separately, along with sample strike forces and heroes, special rules and...
GaK is a basically regiment-to-(Italian )division minigame about the Axis counteroffensive 14-22Feb43 in Tunisia. There are 9 1-day turns. The Axis have 9 units plus Rommel himself, and the Allies start with 6 U.S. (from 1st Armored and 34th Infantry Divisions) and 2 French units. At 10mis/16kms per hex, zones of control do not stop enemy movement but can...
Geheimkrieg is a set of dark science WW2 combat rules written by Matthew Hartley, Steve Blease and Michael Baumann . The game is a set of company level wargames rules written for miniatures from 20mm to 36mm (1/48th) scale. They recreate the ultra-secret war fought between the Western Allies and the Nazis in the last years of World War II. Refight the war...
Gekitoh Tabaruzaka is an Operational level board-wargame of the Battle of Tabaruzaka in Satsuma Rebellion. Gekitoh means fierce battle, and Tabaruzaka was the most important pass in the battle. Players control either Imperial Japanese Army or Rebel Force of Satsuma Domain, and manage military operations. The main engine use chit-pull activation and leader...