The Raptor is designed to play multiple roles, ranging from reconnaissance and scouting, to supporting missions with electronic countermeasures and deploying additional firepower. It is slower and less maneuverable than a Viper, but it is capable of short-range FTL jumps and can be armed to fight back Cylons. The Raptor SAR/ECM is an excellent tactical...
In Battlestar Galactica – Starship Battles, players take control of Colonial and Cylon spaceships and face each other in furious dogfights and daring missions. The innovative game system features easy to learn rules, a unique set of maneuver cards for each spaceship, and two exclusive devices — the control panel and the rotating miniature base (included in...
Your employer had some sensitive data he sent around the normal Alliance routes—that meant traveling through Reaver space. The transport had a full complement of passengers hopeful for a new life on the rim worlds at the fringes of Alliance control. They didn’t get what was expected. The craft is a total loss. It remains structurally intact, but has been...
The Client wants to deliver some Delicate materials to a contact outside Town. In and out with no fuss. Pity the M.U.L.E. has broken down and needs a part. The locals can help provided you don't snoop where you ain't wanted. There is another issue, a band of cowboys have caught wind of the Job and want the goods for themselves, or destroyed. They will...
As sergeant of the 57th Independent Ground Brigade you’re defending the Serenity Valley. An airborne Alliance Skiff threatens your men and to take it out you’ll need to reach a nearby UA 571-D, and anti-aircraft gun. Unfortunately it lies on the other side of a squad of Alliance soldiers hidden in trenches. No one leaves Serenity, you just learn to live...
Imperi e Feudi, Empires and Feuds is a simple ruleset that aims to reproduce and play great medieval battles, involving two or more players, within a reasonable time. The philosophy of the game is to make players use the various types troops according to their actual use on the battlefield, without overloading the game with a myriad of different factors...
This first expansion for Imperi e Feudi allows you to play with the armies that fought in Italy, Spain and Portugal in the great medieval battles. In this volume you will find: 26 new Army Lists, clarifications for their use, rules for introducing "Historical Commanders" in your games, playable cards of the "Historical Commanders" with their...
This second expansion of Imperi e Feudi allows you to play with that armies they fought in the British Isles in the great medieval battles. In this volume you will find: 23 new Army Lists, clarifications for theirs use, rules for introducing "Historical Commanders" into your games, cards of "Historical Commanders" with their personal characteristics...
Imperi e Feudi: Terza espansione geografica – Bisanzio, il Medio Oriente e le Crociate, Empires and Feuds - Third geographical expansion: Byzantium, the Middle East and the Crusades This third expansion of Imperi e Feudi allows you to play with the armies that fought in the near east in the great medieval battles. In this volume you will find: 25 new Army...