Fortress Europa, Designer Signature Edition, marks the return of a true wargaming classic by John Edwards, faithfully remastered and updated with this all-new, supersized edition. Celebrated by many as the successor to The Russian Campaign, this two-player game recreates the Allied campaign in Western Europe from D-Day to March 1945. This Designer...
Fortress Rhodesia is a Strategic level board-wargame which covers all of Rhodesia (now Zimbabwe) as well as guerrilla supply locations in neighboring countries. It pits the government forces (army, air force and police) against the rebel forces of the Zimbabwe African National Union (ZANU) and the Zimbabwe African Peoples Union (ZAPU). It is not explicitly...
October 1941: After the initial success against the Russian "Bear" in the summer of 1941 the German advance slowed down. Hitler advised the commander of the 17th Army, General Erich von Manstein, to take the Crimean Peninsula and the important port of Sevastopol before the winter weather would set in. After a quick successful campaign with the final...
Fortress Stalingrad: Soviet Winter Counter Offensive 1942-1943, is a strategic/operational level simulation of the Soviet Winter Counter Offensive in 1942-43. Many have called this to be the single most important Campaign in all of World War II. The game was first published in Strategy & Tactics magazine #124. The Soviet player gains victory points based...
The NVA laid a clever trap for their nemesis, the 1st Air Cavalry Division, in the remote northern region of Tay Ninh Province, not far from the border with Cambodia. Charlie Company of the 8th Regiment, 1st Air Cavalry was dispatched to inspect suspicious activity by the NVA north of Fire Base Illingworth. On March 26th they were ambushed by the 1st...
Fortunes Won and Lost allows you to adventure during the Age of Imperialism^. Explore the dark recesses of a steamy jungle. Lead a raid against enemy tribesmen. March in relief of a surrounded outpost. You can do this and more with Fortunes Won and Lost. Why limit yourself to playing only historical games? This is a great period to make up your own...
Forty Dead men is an easy to play set of American Civil War Rules. The rules are simple to learn and very easy to play. Regimental sized actions are at the core of the rules and the basic maneuver element is the company (represented by up to 10 figures). The rules use D6 mechanics and an I go U go format with plenty of player interaction. The rules allow...
The world is dying. The old nations have fractured. Food, water, ports, coastlines, and industrial enclaves are now defended by the most valuable weapons humanity has ever built: the Armoured Reactive Chassis. Forward ARC is a cinematic tactical mech combat game of high-speed manoeuvre, battlefield networks, collapsing infrastructure, and lethal armoured...
Forward Defense '85 is a solitaire tactical tabletop wargame where the player leads a company-sized NATO element in a hypothetical, realistic WW3. Forward Defense '85 simulates the fast, ultra high-intensity battles that would have been expected in the opening phase of a Cold War gone hot. Game mechanics are built to reflect the AI using actual Soviet...
Expansion #2: Kliplev takes Forward Defense '85 to Denmark, adding the UK, Denmark, US Marines, light infantry from several other NATO countries, 2 new unit traits, and new East German units At the same time as the landings in Sweden, East German and Soviet forces have launched an offensive into Denmark, aiming to cut off Northern Denmark from further NATO...