Fire On The Suns: Tactical Command! is a fast-paced, easy-to-learn game of interstellar conflict set in the Fire On The Suns game universe. Designed to be learned in half an hour and played in an hour or less, FOTS: TCOM will allow players to play out a scenario on their lunch break and an entire campaign over a weekend. The basic game rulebook contains...
Fire On The Suns: Tactical Command! is a fast-paced, easy-to-learn game of interstellar conflict set in the Fire On The Suns game universe. Fleet Book 1 adds a new race, new scanerios, and new counters to FOTS: TCOM allowing players to play out a scenario on their lunch break and an entire campaign over a weekend. Contains additional rules, maps, and...
Fire on the Suns: Tactical Command 2nd (TCOM2) is a tactical starship combat and war game construction kit. The product is a CD-ROM and the game can either be printed out for head-to-head play or it can be played via hot-seat/play-by-email with software such as V_MAP (Windows version included for free.) TCOM2 has been retired. The author, Todd Zircher, is...
Fire on the Volga is a company level game of the struggle for the southern sector of the city of Stalingrad. Together with the companion game, Battle for the Factories and Streets of Stalingrad expansion set, players can recreate the epic conflict that is considered one of the turning points of the Second World War. Fire on the Volga comes with over 800...
Fire on the Waters is a naval warfare simulation. It portrays tactical naval surface warfare in World War II. The simulation presents aspects of this warfare through a series of scenario sets. Each scenario set also includes a scenario generator to create scenarios typical for the time and place that the set covers. The game presents these battles on a...
Fire and Steel is GDW's set of rules for 15 mm Napoleonic miniatures. The rules set provides a complete rules for conducting battles in Europe between 1808 and 1858. This rules system is ideal for the beginning miniatures wargamer. The rulebook is only 6"x9" in size with the text printed in single column to a page. They are concise an easy to understand...
Enhance your game of Fire & Stone: Siege of Vienna 1683 with these 2 exclusive Tactics cards, one for the Habsburg player and one for the Ottoman player. - Strategic Retreat: The Hapsburg give ground to preserve their limited troops. - Second Wave: The Ottomans use their numerical superiority to overwhelm the defenders. This promo card expansion requires a...
Re fight any fantasy battle you have read about like the attack by the Drow on Mithril Hall in Siege Of Darkness - R.A. Salvatore Enormous companies of over 700 figures can maneuver around the battlefield looking for opponents to smash! Individuals, hero's and commanders compete against the masses with mighty attacks or spells from an extensive 100 strong...
Soviet armies began their offensive to isolate the Hungarian capital of Budapest in October 1944. The city would be surrounded in December. During that time, as German and Hungarian troops fought to keep the Soviets from completing the encirclement, fighting stubborn defensive actions backed by repeated counter-attacks. Fire & Sword: Battles for Hungary...
TACTICAL TEAM (the new name) is a Sub-Tactical Wargame (with a Hexagonal grid) that simulates the Airsoft. The Counters represent some Characters, that are more or less controlled by you, while assigning them the Actions that are going to do during the Game Turn, at the time of identical Scenario to those used in the game of real Airsoft. You will be able...
Fire Team: Normandie 44 is an hex and counter boardgame convertible to miniatures wargame. It covers tactical combat in Normandy after the landing of June 6, during WW2. Scale 25 mm hex = 5 meters, 1 counter = 1 to 3 Soldiers 1 Turn = ~1 minute Principle of the Game: teams are part of a Combat Group (Squad). The Squad Leader gives an Action Order -...