Ace of Aces is an innovative 1-on-1 combat game that simulates a dogfight between WWI aircraft. Each player has a book with pictures of what they see out the cockpit of their airplane. Each player selects a maneuver (bank left, barrel roll, etc.) and tells their opponent a page number to turn to. This new page, when cross indexed with the maneuver made...
The Powerhouse Series book set pits the Fokker DVII of Georg von Hantelmann against the SPAD XIII of Eddie Rickenbacker. The game provides statistics for several other WWI fighter planes that may be played using this set. The Powerhouse books include a different variety of maneuvers than was used in the Handy Rotary books making for interesting match-ups...
The Flying Machines book set pits a Fokker EIII Eindecker against an Airco DH2 "pusher" plane (meaning that the propeller was at the back of the aircraft.) Because of the pusher configuration, the DH2 has a flexible forward firing gun - a novel addition to the Ace of Aces system. The game also provides statistics for other early-war German aircraft and...
The Handy Rotary Deluxe edition was a revision of the original Handy Rotary Series game book set. The Deluxe Edition came in a bookcase style box rather than a slipcase. The game books use photographs of actual aircraft (the Fokker DrI and Sopwith Camel) to depict the view from your cockpit. The Deluxe Edition rules are printed in a separate rulebook...
The Wingleader Deluxe Boxed Set doubled the number of aircraft in the original version of the game and added rules for a campaign game. The Ace of Aces Collector's Guide, by Joseph J. Scoleri III, has this to say: "The Wingleader Expansion Set was a special addition to games distributed by Chessex Manufacturing. The expansion was added at the time that...
From the makers of Ace of Aces, the WWI dogfighting game, comes Jet Eagles, the Modern Air Combat Game. Gameplay is very similar to Ace of Aces (two books each depicting the view from your fighter jet) with rules for advanced weapons such as missiles. Players each choose their maneuvers, and then using a formula, turn to a new page in their book to see the...
Acemhöyük: A Myth-Historical Wargame While reading about ancient civilizations and conflicts, one thing became clear to me – myths, gods, and horrific creatures were real to these people, and so what better way to portray ancient battles than to make the supernatural as real as they were believed to be? Acemhöyük is a wargame written while living in Turkey...
Take the role of a general (United States, Russia or Germany) in this complex (but easy to learn) strategy game. In addition to attack strength and armor of your troops, their tactical setup, combat experience, damage and terrain have a decisive influence on the outcome of the battle. Since each unit brings its own strengths, you must cleverly assemble...
In August of 1914, the airplane had barely made its tenth anniversary, and had only just become a weapon of war. The Italians had used air power (if it could be called that) in North Africa in 1911, and Louis Blériot’s famous trip across the English Channel was still a fresh memory. The Great War was a time of heroes and villains, a war where everyone knew...
The war in the air 1914-1918, published in The Wargamer Magazine issue 12 and later in a box. From the back of the box "Aces High is a simultaneous movement game that puts you in the cockpit, with only your own skill between you and your opponent's triumphant cry of "Flamer!" ". Includes data on 72 different types of aircraft. The data includes information...