Dominion of Pike and Shot is a very very simple set of solo wargames rules, built on the Dominion of the Spear game engine, allowing one to fight two Renaissance armies (1495 - 1667 AD) against each other in around ten minutes. They are written for the game to generate a plausible and with some imagination an amusing narrative. Although figures can be...
This is the Dominion of Rice and Napalm Fight Battles of the Vietnam War Solo Game. This standalone set of rules is built on the Dominion of the Spear solo game system with appropriate rule changes for the Vietnam War. These are very very simple rules with armies of 3-7 units and a solo battle can be fought in 10-15 minutes. An example play through is...
This is the Dominion of Sombreros and Dynamite Fight Battles of the Mexican Revolution Solo Game. This standalone set of rules is built on the Dominion of the Spear solo game system with appropriate rule changes for the Mexican Revolution 1910-1920 - in particular defeated units become unreliable instead of being removed. These are very very simple rules...
This is the Dominion of the Blitzkrieg Fight Battles of the Early 2nd World War Solo Game. This standalone set of rules is built on the Dominion of the Spear solo game system with appropriate rule changes for early to mid World War Two. These are very very simple rules with armies of 3-8 units and a solo battle can be fought in 10-15 minutes. An example...
This is the Dominion of the Blue and Grey Fight Battles of the American Civil War Solo Game. This standalone set of rules is built on the Dominion of the Spear game system but is a brand new set of rules with appropriate rule changes for the American Civil War, including revised rally rules, slightly amended Activation rules, and rules for Generals...
This is the Dominion of the Claymore, Tomahawk and Talwar Wargames Rules Solo Game. This standalone set of rules covers the Jacobite Rebellion of Bonnie Prince Charlie, the French-Indian War in North America and Canada, the Anglo-Cherokee War, Pontiac's Rebellion, and battles in India and in the West Indies. Please note that the rules are the same as...
This is the Dominion of the Orc Fight Fantasy Battles Solo Game, playable with any scale of miniatures or with paper and pen. This standalone set of rules is built on the Dominion of the Spear solo game system with flyers, mages (six types), assassins, scouts, artillery and monsters added. These are very very simple rules played on a gridded battlefield...
This is Dominion of the Red and White Fight Battles of the Russian Civil War Solo Game. This standalone set of rules is built on the Dominion of the Spear game system but is a brand new set of rules with appropriate rule changes for the Russian Civil War, to better capture the chaotic nature of the battles there. These are very very simple rules with...
This is the Dominion of the Roses Fight Battles of the Wars of the Roses Solo Game. This standalone set of rules is built on the Dominion of the Spear solo game system with appropriate rule changes for the Wars of the Roses, most noticeably missile fire before melee starts in earnest and units being defeated after two hits instead of one. These are very...
Dominion of the Spear is a very simple set of wargames rules allowing one to fight two armies (pre gunpowder) against each other in just a few minutes. Although figures can be used, battles can easily be fought on paper (no measuring) using pen or pencil and two different coloured six sided dice. 196 army lists are included divided into the periods: the...
This is an expansion for the Dominion of the Spear solo wargames rules and contains 36 ancient and medieval historical battles with each having a very brief background, army lists, suggested historical deployment, and very brief description of what happened in the actual battle and the consequences. Includes a discussion on terrain and optional rules on...
Dominion of the Spear and Bayonet is a very very simple set of solo wargames rules, a standalone set built on the Dominion of the Spear game engine, allowing one to fight two Colonial armies (1800 - 1900 AD) against each other in around ten minutes. They are written for the game to generate a plausible and with some imagination an amusing narrative....