Published in Command # 16, Operation Desert Weirdness expands the "Desert Storm: The Mother of All Battles" base game. This expansion adds new counters for Japanese, Soviet and Iranian. And new rules and scenarios for Iranian intervention in the Iraqi side, and Soviet intervention in the Iraqi or Coalition side. The Desert Storm: The Mother of All Battles...
This game illustrates the balance between military might and political reality. The Coalition forces arrayed against the Iraqi occupation of Kuwait are - particularly the airpower - inevitably overwhelming. The Iraqi player, not fettered by constraints of world opinion, maneuvers both on the desert and through a number of varying political options that can...
Description from the publisher: Desert Struggle (DS) is a stand-alone game in the War Storm series. Recreates the events of those days and allows the players to reproduce the most famous battles on the Africa Front at a tactical level. Players take command of either the Allied or Axis forces (or can play solitaire) in the tactical battles of each scenario....
From the rule booklet. Desert Victory is a realistic simulation of modern tactical combat that puts you in the role of the commander of a US battalion task force or an Iraqi brigade. Desert Victory simulates combat in a playable, realistic manner. Units in Desert Victory represent platoons and sections. Losses are expressed in individual vehicles and fire...
On 9 September 1940, the Italian 10th Army marched across the Egyptian frontier with visions of Roman glory quickening their step. Six months later, General Erwin Rommel would push German troops to restore all that the Italians lost, and then capture those parts of Egypt that were part of the original Axis plan. The British and their Commonwealth allies...
Desert War: Tactical Warfare in North Africa, 1940-43, is an historical simulation of the tactical Combat in North Africa from 1941 to 1943. The scenarios show several common situations involving German, British and Italian Units. The combination of situations with varying forces allow an almost innumerable amount of different scenarios to be played....
Desert War: Area 88 is a Japanese doujin (fan-made) board-wargame that was produced for sale only at game shows in Japan, such as Tokyo Game Market. To get one you would place an order in advance, the game would be made and brought to the show for you to pick up. It was not for sale to the general public. This game is based on the anime series Area 88, and...
From the publisher's website: "Desert War Egypt, 1940, is a game covering Italy’s invasion of Egypt, before Rommel came to rescue them from their folly. This game uses an updated, and slightly expanded, version of the MedWar Sicily game system: no CRT, just dice, and cards...a totally new approach to gaming battles that can be learned in five minutes and...
Desert War is the first game in the new "Breakthrough History" series designed by pioneer SPI-Avalon Hill wargame designer Frank Davis. Although his 1976 "Wellington's Victory" design was one of the first SPI monster games, in 1983, he deserted the wargame hobby because he felt games had grown too tedious and complicated. Forty years later, he returned to...
Desolate Front is an alternate World War I card game in which myth and magic fight side by side with science and technology. Players use soldiers, officers, heroes and other items, such as The Master of the Hunt and Frankenstein's Creature, to try to take control of the battlefield. Use the latest equipment, stalwart allies, and powerful magic to vanquish...
Desolation is a solo/co-op exploration, dungeon crawling, map tile placement, skirmish boardgame set in the great World War Two zombie apocalypse. In Desolation you will build a hardened crew of survivors that will progress in skill, acquire new equipment and customize weaponry from battle to battle. The game comes with its own field book where you record...
Move men and mechs shoulder to steel shoulder across the lands of a far future earth in Desolation Terra. A fully interactable map means that how you combine your units during skirmishes is vital. Inspired by mech builder games and military mech anime, Desolation Terra sees bands of brothers bound by bonds of war, whether flesh or steel take to the...