Welcome to CQB, a complete self-standing set of science fiction miniatures rules for depicting Close-Quarter Battle! Inspired by the combat actions of the United States Space Marine Corps and other units featured in Skirmisher Publishing's popular and bestselling USMSC FM 7-22: Space Boarding Operations universal sourcebook, CQB replicates gritty, intense...
CQS or Close Quarter Slaughter is a fast-paced brutal skirmish wargame about gray and black ops in cyberpunk Japan. During various scenarios players will be in command of a squad of ex-military rebellions or multinational special forces. Also there is a third side controlled by the game and used for dynamic showdowns in each scenario. Players will...
Cradle of Civilization is a 2-7 player game which blends Diplomatic, Military, and Economic mechanisms to produce an exciting game system for both the casual gamer and the experienced hobbyist. Players control the destinies of the world's major cultures from 800 B.C. onwards. Each turn lasts 100 years, with players controlling the Armies and Economies of...
A card driven Wargame, winning several awards in the 2018 Wargame PnP Contest: 3rd Place: Best Overall Game 2nd Place: Best Artwork 2nd Place: Best Overall Rules 2nd Place: Best 2+ Player Game 2nd Place: Best Short/Quick/Small Game 2nd Place: Best New Designer 3rd Place: Most Original Concept SUMMARY Japan in 1567, at the height of the Sengoku Jidai – the...
"Clash in the South Pacific" is an operational level board wargame for Battle of the Santa Cruz Island. Players control either the aircraft carrier fleet of Imperial Japanese Navy or United States Navy. Players manage fleet movement, search for the enemy, and aircraft operation. The basic design is similar to Task Force: Carrier Battles in the Pacific....
"Crash of Thunder: Napoleon at Austerlitz 1805" is a fast and easy wargame of the Battle of Austerlitz in 1805. One player commands the French Army of Napoleon and the other the Allied Army (Russian and Austrian). Each side tries try to win the battle by inflicting casualties and breaking the morale of their opponent. The combat abilities of each corps or...
In Crashlanding: A Sc-Fi Solo Game, your ship has crashed on a hostile planet you must reach safety while avoiding being eaten by the assorted dangerous life forms that live there. Ideal for 28mm but any individually based figures will do. TURN SEQUENCE 1- Activate your forces 2- Activate any enemy forces 3- Roll for random events —description from the...
A tactical opponent for miniature wargames. Crazy Atomic Windup Robots is a card deck to imbue a solitary game opponent with a strategy and to animate the maneuver, organization, and attack of its units. The rules feature a deck of 90 cards that aid the solo player, cooperative players, or gamemaster in a miniature wargamer. If your dissatisfied with your...
The game covers the first disaster that befell U.S. cavalry when they tried to coerce the Indian tribes on Bozeman trail. This would culminate in the Fetterman massacre which the Indians lured 80 U.S. cavalryman into a huge ambush consisting of 1000 Indian warriors. Basically surrounded and overwhelmed U.S. troops with heavy firepower(Spencer and Martini...