In these pages you will find a game that allows you to play out your favorite Television and Movie adventures of World War II. You will be the director setting up scenes and playing out the events of the plot. Your direction will lead your band of plucky TV heroes across France and towards Berlin. Can your show earn enough ratings to stay on the air until...
COMBAT STORM 1st Edition is a turn-based miniature wargame where players use green and tan plastic army men as their game pieces and a large playing area, such as a living room floor or large table as their battlefield! The COMBAT STORM 1st Edition Rulebook is fully illustrated and features a high quality layout and design. It is 72 pages thick and packed...
The 2nd editon of COMBAT STORM is a turn-based miniature wargame where players use green and tan plastic army men as their game pieces and a large playing area, such as a living room floor or large table as their battlefield! What started out originally as an expansion pack, quickly turned into a full-fledged new edition packed full of exciting new rules...
Combat Team Command is a set of miniature wargame rules that allow players to take on the role of a battlegroup commander in charge of a combined arms force using small scale miniatures such as 1/300, 1/285, 10mm or 15mm. The rules provided in this book deal primarily with the cold war period, notably a hypothetical third world war during the 1980s. The...
"Combat Team: The Captains' War" is "an interactive exercise in company level command in battle written by John F. Antal, a lieutenant colonel in the U.S. Army. The book includes a foreword by Lieutenant General Tommy Franks. A pair of six-sided dice are required to play this solitaire game which is a variation on the Choose Your Own Adventure game book...
Combat is a set of wargame rules for World War II, inspired by several other rules such as Rapid Fire, Bolt Action, and Flames of War. The main objective is to provide an easy-to-learn regulation, but don’t forget the realism and historical accuracy. Main features: 1 - Rules developed for different scales, from 6mm to 20mm, at Squad level. 2 - Valorization...
Combat! Tunisia & Sicily is a stand-alone solitaire game of man-to-man combat in which the player commands an American or Italian squad. Although the 11 scenarios in the game center around the fighting in Tunisia and Sicily, full-war Orders of Battle are included for the Americans and Italians. With this module then, gamers can play scenarios involving the...
Combat Veteran is a simple two-player tactical combat system that simulates the dynamics of infantry combat at the individual (man-to-man) level. This game features two historic scenarios as the introduction to the wider system: Firefight at the Rice Paddy Angle (Vietnam, Mekong region 1967), and Firefight at Combat Outpost Keating (Afghanistan in the...
Modern War #32, Nov-Dec 2017 provides 52 bonus counters for Modern War #31 - Combat Veteran. Rules and Bonus Scenarios specific to the additional counters are provided in a PDF online. The Rules add 3 pages with 1 additional page covering 2 Scenarios. The primary addition of the Rules/Scenarios/Counters are vehicles, which were not present in the original...
Combat! is a Tactical level Solitaire-Only board-wargame for man-to-man combat in World War Two. This is the third game in the series of Combat! games that use the same system. This game introduces the British Armed Forces into the system. The game will focus on one of the most well-told moments in the long history of Britain. The fight for Arnhem Bridge....
Combat! Eastern Front is a stand-alone game with nothing else needed to play. The game will feature the ability to play either side, pioneering a new epoch in the Combat! series. You can now be the Soviets or the Germans! The game will also feature a new series rulebook. The actual changes will be minimal; it is being streamlined and clarified as a...