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  • Era Report: 3052 describes the state of the Inner Sphere and the Clans at a pivotal period in BattleTech history: the early years of the Clan Invasion. Presented as a general overview of the period, rather than a focused report on a single conflict, this book includes descriptions of every major Inner Sphere and Clan faction. Notable personalities...

    • Min. játékosszám: 2
    • Komplexitás: 4/5
  • (Publisher description) AS DARKNESS DESCENDS... In 3132, eighty percent of the hyperpulse generators in the Inner Sphere shut down, silencing virtually all interstellar communications between the thousands of worlds humankind called home. Remembering the horrors of the Jihad that ended just half a century before, paranoid citizens and opportunistic leaders...

    • Min. játékosszám: 2
  • (Publisher information) ENEMIES AT THE GATES It is the year 3145. Only thirteen years have passed since Gray Monday—the day that most of humanity’s interstellar communications grid suddenly and mysteriously collapsed. Plunged into darkness and fearing the worst, the leaders and armies of the Inner Sphere scrambled to act, some fearing the approach of...

    • Min. játékosszám: 2
  • (Description from game publisher) The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient...

    • Min. játékosszám: 2
  • (description from game publisher) War has spread across the Inner Sphere, shattering and shifting alliances both old and new. As the Clans once more close in on humanity’s homeworld of Terra, the walls of Fortress have come down, revealing the return of Devlin Stone. Desperate for any edge, the Great Houses, Clans, and Periphery states of the Inner Sphere...

    • Max. játékosszám: 2
    • Min. játékosszám: 2
  • Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels—from a single MechWarrior, to a BattleMech company, to entire armies—this final volume focuses on the forces a player will build and run...

    • Min. játékidő: 120 perc
    • Max. játékosszám: 6
    • Min. játékosszám: 2
    • Ajánlott életkor: 14+ éves
  • BattleTech: Campaign Operations is the sixth core rulebook in the Battletech: Total Warfare line. It contains force construction and campaign rules the BattleTech system. Campaign Operations contains rules for creating and running forces, whether a down-on-their-luck mercenary battalion, or a fully-supplied House regiment. The volume also contains complete...

    • Min. játékidő: 120 perc
    • Max. játékosszám: 6
    • Min. játékosszám: 2
    • Ajánlott életkor: 14+ éves
  • BattleTech: Interstellar Operations is the fifth core rulebook in the BattleTech Total Warfare line. It enables players to scale the action up beyond a single solar system. Interstellar Operations contains rules for running an entire faction's military as a player tries to conquer numerous solar systems, including rules for how to conduct warfare through...

    • Min. játékidő: 120 perc
    • Max. játékosszám: 6
    • Min. játékosszám: 2
    • Ajánlott életkor: 14+ éves
  • In 2784, the departure of General Alexsandr Kerensky and the remnants of the SLDF from known space leaves the Inner Sphere balanced on a knife-edge. With no Star League to keep the House Lords in check, greed, ambition and old grudges come to the fore once more, propelling the five remaining Great Houses into a war that threatens human civilization itself:...

    • Játékidő: 120 perc
    • Min. játékidő: 120 perc
    • Max. játékidő: 120 perc
    • Max. játékosszám: 6
    • Min. játékosszám: 2
  • Across the centuries, the fate of the Inner Sphere changed time and again with the actions of one MechWarrior and one Mech fighting at the crux of history. Their stories became legends passed down through the years, and now these legends and their Mechs stand revealed as never before. Battle Legends depicts fifty-two of the universe's most famous -and...

    • Játékidő: 480 perc
    • Min. játékidő: 240 perc
    • Max. játékidő: 480 perc
    • Max. játékosszám: 2
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • Every Warrior can make the pilgrimage back to the Clan Homeworlds to fight on sacred land. This neoprene map is a double-sized 22" x 36" battlefield. One half of a giant "Circle of Equals" for Grand Melee battles on the first side, while the reverse side is the Bloody Basin, Lechenka District (from the Battletech novel Prince of Havoc). A rules booklet for...

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