Bear Flag Republic is a card-enhanced game for 2 players based on California in 1846-47 at the time of the Mexican-American War. The game map shows most of California (known as Alta (upper) California. The owners are Mexico & the Californios or Californians). The object of the game is for the Californians to retain Alta California while the goal of the...
Postcard wargame of the battle of Hunhung Ni (Sinhung-Ni / Xinxing Li) in late November 1950 during the Korean War. Two players represent the Chinese 'volunteers' and the US forces respectively. A standard hex-and-counter wargame (move-fight-recover for each side in turn) lasting six 1-day turns and containing only 21 counters. Map scale is 1km per hex. In...
Bear's Claw is two-games-in-one; featuring two separate and standalone, operational-level treatments of the German advance and the Soviet counter attack from July to August 1941 during Operation Barbarossa. Kiev-Uman covers the action of German Army Group South, from the beginning of Soviet bold counterattack on 26 June led by the Soviet South-Western...
Bear Trap: The Soviet-Afghan War is a quick-playing, low-complexity game simulating the Soviet-Afghan War (1979-1989). Bear Trap adapts the game system from Sekigahara to this new setting. One player takes command of the ruling Democratic Republic of Afghanistan and its forces, supported by the Soviet 40th Army. The other player takes command of the local...
Bear Yourselves Valiantly is the fourth rule set to feature the Look, Sarge, No Charts! rule system. BYV features dynamic mechanics that allow the players to fight the battle, not the rules. In these rules “realism” is gained through simple mechanics that stress the players’ decision making. BYV provides period feel without pages of onerous charts or...
Beard Wars is a game played with 2 or 4 players. The object of Beard Wars is to collect as many of your opponents Beard Cards before the deck runs out. Some of the cards contain abilities to help you carry out this objective. Read them carefully. Setup: Each player has their own deck. There will be a draw pile, discard pile, and trophy pile. Draw Pile:...
Beast at the Gates is a hex and counter brigade level game simulating the Battle of Drewry's Bluff, published in Yaah #7. It uses old school mechanics but features leader personality ratings, a streamlined activation system, random events, and simplified artillery rules. Six scenarios allow players to explore the possibilities of this often overlooked...
A fantasy wargame, The Beastlord involves hidden movement (using dummy counters), magic, spies, ambushes, goblins, elves and monsters of all sorts. The map shows the entire valley where the action takes place at the "strategic" level, and close-up tactical maps used to resolve the specific encounters (somewhat like Titan's main map and battle lands). The...
Miniature naval rules for the Age of Sail, 1775-1815. Includes die-cut 1/1200 ship counters, compass, turning and wind direction gauges, charts and battle logs. The rules include a detailed tactical ship-to-ship combat system and a simpler Fleet Engagement combat system. Ship statistics are included for America, Denmark, England, France, Russia and Spain -...
"Beda Fomm: Wavell in the Western Desert, 1941" is a complete historical wargame simulation of the Italo-British Battle of Beda Fomm, fought 5 February 1941. Company and platoon scale units, 1 mile per hex. Each game turn is 1 hour. One of GDW's Series 120 games, a line of introductory wargames spanning various historical eras. The games in the series had...