Not playable on their own as you need two starter decks to play the game. Battleground Fantasy Warfare is a point-based tabletop tactical wargame in which units are represented by cards. Ages ago the Dark Elves gave up benevolence to preserve their people. For generations, their slave raiders have taken from human, Orc and Dwarf alike, and they live in...
Not playable on their own as you need two starter decks to play the game. Battleground Fantasy Warfare is a point-based tabletop tactical wargame in which units are represented by cards. A new faction for Battleground, inspired by the terracotta warriors of Ancient China. Includes both the base and reinforcement decks in a single package, as well as the...
This is an expansion for the Battleground system, although it can be played as a stand-alone game since it contains both opposing armies and the rules, containing the armies of Alexander the Great and the Persian Empire and explores Alexander's invasion of Persia. Alexander vs. Persia is compatible with all other Battleground armies; each AvP army can be...
It is the near future. A rebel coup has destabilized a small corner of the world, and border nations are moving in to grab whatever territory they can. You command the forces of one of those nations. You have established a command center in a section of the country, but you face rivals for control of the area. Now you must build up your command center by...
A comprehensive, well-presented set of skirmish rules for WWII, resolving action at the individual soldier and vehicle crew member level. The designers' intent is to provide fast-playing rules which capture the spirit of ground combat. Units of both sides move in random order (determined by playing of cards), with each person able to perform two Actions...
Battlegrounds of ALTA is a fast-paced, tactical hero brawler set in the fantasy world of ALTA—a land inspired by the diverse geography of Alberta, featuring towering mountains in the west, vast central plains, and icy waterways in the north. Heroes from across this world converge in the battlegrounds, each wielding unique decks filled with weapons...
"This is an entertaining card game of strategy and chance based on WWII naval combat, when fleets combined the awesome firepower of traditional battleships with long-range bombing strikes from aircraft carriers. Players determine when and how to seek combat; to use daylight for smashing carrier air strikes through defending fighters and dense anti-aircraft...
DECEMBER 1944, THE BELGIAN ARDENNES... With the German army seemingly on the verge of defeat, the Führer ordered it to stage a new surprise attack, aimed at splitting the Allied army's advancing on Germany. Timed to utilise the winter weather, Operation Wacht Am Rhein committed Germany's last reserves in an ambitious gamble to turn the tide of the war. On...
From the back of the book: Battlegroup is a set of tabletop wargame rules for recreating the battles of World War II, with 20mm or 15mm miniatures. This is a core rulebook, detailing how to play the game, including such basic rules as Command and Control, Movement, Firing and Morale. Command and Control: The rules use a system of Orders, putting difficult...
The third volume in the HorizonWars Trilogy, following MechaWar and AirFrame, BattleGroup introduces the rest of the combined arms force to the game. BattleGroup is a hard science fiction battle game for actions from platoon to battalion level that captures the tactical dynamic of the all-arms force. Tanks, artillery and infantry must fight as a cohesive...